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Practical Scientific Computing (Woodhead Publishing in Mathematics)
Practical Scientific Computing (Woodhead Publishing in Mathematics)
Scientific computing is about developing mathematical models, numerical methods and computer implementations to study and solve real problems in science, engineering, business and even social sciences. Mathematical modeling requires deep understanding of classical numerical methods. There are a number of commercial and open...
Introduction to Mobile Telephone Systems: 1G, 2G, 2.5G, and 3G Technologies and Services
Introduction to Mobile Telephone Systems: 1G, 2G, 2.5G, and 3G Technologies and Services

If you are involved or getting involved in mobile communication technologies and services, this book is for you. This book explains the different types of mobile telephone technologies and systems from 1st generation digital broadband. It describes the basics of how they operate, the different types of wireless voice, data and information...

Information and Communications Technology for Competitive Intelligence
Information and Communications Technology for Competitive Intelligence
Competitive Intelligence can be described as producing and processing information about the environment of an organization for strategic purposes. To formulate a strategy, an organization needs to collect and process information about its environment—about, for instance, competitors, customers, suppliers, governments, technological trends or...
Debugging the Development Process
Debugging the Development Process
This book might make Microsoft sound bad.

At least that's one of the concerns I had about telling so many Microsoft war stories. I considered softening and smoothing over some of the stories, or leaving them out altogether, but apart from changing people's names, I decided to keep this book and its examples grounded in reality so that it
...
Alan Simpson's Windows Vista Bible, Desktop Edition
Alan Simpson's Windows Vista Bible, Desktop Edition
The best of Windows Vista in a handy desktop size

Make Windows Vista your own with this convenient reference drawn from the very best of bestselling author Alan Simpson's Alan Simpson's Windows Vista Bible. Master the basics of PCs and operating systems, get started on Vista, and move ahead to multimedia, adding...

Handbook on Architectures of Information Systems (International Handbooks on Information Systems)
Handbook on Architectures of Information Systems (International Handbooks on Information Systems)
This book is the first volume of a running series under the title International Handbooks on Information Systems. The series is edited by Peter Bernus, Jacek Blazewicz, Günter Schmidt and Mike Shaw. One objective is to give state of the art surveys on selected topics of information systems theory and applications. To this end, a distinguished...
Web-Weaving: Intranets, Extranets, and Strategic Alliances
Web-Weaving: Intranets, Extranets, and Strategic Alliances
Intranets and Extranets are the fastest growing use of internet technology and are being adopted by a large number of organizations. `Web-Weaving' is a book for managers which illustrates the benefits and pitfalls of using technology to enhance internal and external connections. The book brings together a number of the hottest subjects in IT and...
Machine Learning for Multimedia Content Analysis (Multimedia Systems and Applications)
Machine Learning for Multimedia Content Analysis (Multimedia Systems and Applications)
Challenges in complexity and variability of multimedia data have led to revolutions in machine learning techniques. Multimedia data, such as digital images, audio streams and motion video programs, exhibit richer structures than simple, isolated data items. A number of pixels in a digital image collectively conveys certain visual content to...
Algorithms in a Nutshell (O'Reilly)
Algorithms in a Nutshell (O'Reilly)
Creating robust software requires the use of efficient algorithms, but programmers seldom think about them until a problem occurs. Algorithms in a Nutshell describes a large number of existing algorithms for solving a variety of problems, and helps you select and implement the right algorithm for your needs -- with just enough math to let...
The Definitive Guide to CentOS
The Definitive Guide to CentOS
CentOS is just like Red Hat, but without the price tag and with the virtuous license. When belts have to be tightened, we want to read about an OS with all the features of a commercial Linux variety, but without the pain. The Definitive Guide to CentOS is the first definitive reference for CentOS and focuses on CentOS alone, the workhorse...
Short Message Service (SMS): The Creation of Personal Global Text Messaging
Short Message Service (SMS): The Creation of Personal Global Text Messaging

SMS is an incredible global success. At the time of writing (mid-2009) it can be used by all 4 billion GSM customers. More than 50 short messages are generated per month per GSM user. The service has created a $100 billion turnover industry. This success has been enabled mainly by the comprehensive and robust standards that have been made...

The Essential Guide to 3D in Flash (Essential Guide To...)
The Essential Guide to 3D in Flash (Essential Guide To...)

If you are an ActionScript developer or designer and you would like to work with 3D in Flash, this book is for you. You will learn the core Flash 3D concepts, using the open source Away3D engine as a primary tool. Once you have mastered these skills, you will be able to realize the possibilities that the available Flash 3D engines, languages,...

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