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 Essential XUL ProgrammingStart building XUL-based applications with this introduction to XUL and its technologies With so many different programming languages and operating systems, developers have been clamoring for a single "meta-language" to develop user interfaces that are cross-platform and cross-device. Mozilla.org responded by creating... |  |  Audio Programming for Interactive GamesMartin Wilde explores the cutting-edge creative potential of game audio systems, addressing the latest working methods used in creating and programming immersive, interactive and non-linear audio for games. The book demonstrates how game programmers can create a software system enabling the audio content provider (composer or sound designer) to... |  |  Sams Teach Yourself Macromedia Studio MX 2004 All In OneSams Teach Yourself Macromedia Studio All in One has all the answers for beginning users of Macromedia's Web design and development products in one big, easy-to-use book. It doesn't assume the reader wants to learn how to use just one product, but covers multiple products and technologies together in a logical, well-integrated fashion.... |
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 A Simple Guide to Flash XSince the emergence of the World Wide Web less than a decade ago, graphic artists have demanded more and more from their software whilst also requiring fast download times for their finished masterpieces. In the past few years, Macromedia® Flash™ has become the de facto standard Web design tool for creating interactive animated... |  |  |  |  The AutoCADET's Guide to Visual LISPAutoCADet: A person who uses AutoCAD directly or indirectly to create or analyze graphic images and is in possession of one or more of the following traits: wants to learn; has an interest in improving the way AutoCAD works; is a visionary AutoCAD user; i
Customize AutoCAD to include productivity enhancements like new commands,... |
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