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Macromedia Studio MX 2004 All-in-One Desk Reference for Dummies
Macromedia Studio MX 2004 All-in-One Desk Reference for Dummies
7 books in 1– your key to successful Web sites!

Your one-stop guide to Studio MX 2004 Web site tools for Mac® or Windows®

So you think you want to build a Web site? Relax – this book has you covered! First, it helps you analyze and plan your site. Then when you’re ready to go,...

Vegas Pro 8 Editing Workshop
Vegas Pro 8 Editing Workshop
Master the Vegas Pro 8 toolset, including its industry-leading HD and audio capabilities. This comprehensive guide delivers the nuts and bolts of the essential tasks, from installing the application to outputting, together with practical editing techniques and real-world examples for working more efficiently.

Packed with all the
...
Photoshop Down & Dirty Tricks for Designers
Photoshop Down & Dirty Tricks for Designers

Corey Barker, Executive Producer of PlanetPhotoshop.com and one of the Photoshop Guys of Photoshop User TV, brings you this handy and inspiring volume in the Down & Dirty Tricks series. Yes, this book is an insane collection of some of the most mind-blowing Photoshop effects you’ve ever seen in one place. Ever wonder how that movie...

Power Plays: Energy Options in the Age of Peak Oil
Power Plays: Energy Options in the Age of Peak Oil

Many people wonder: Are we really running out of oil, or is it all a ruse to drive prices up? Is nuclear power safe and economical? Is solar energy really the key to providing plenty of carbon-free energy? Do we have enough natural gas or coal to make any loss of oil production irrelevant?

In Power Plays: Energy Options in the...

Search Engine Optimization: An Hour a Day
Search Engine Optimization: An Hour a Day
Drive Targeted Traffic to Your Website

A Step-by-Step Guide

As bracing as a shot of espresso, Search Engine Optimization: An Hour a Day offers brisk advice, bite-sized tasks, and straightforward tools to help you significantly increase visibility for your website on all the major...

The Game Producer's Handbook
The Game Producer's Handbook
Get a behind-the-scenes view of what it takes to succeed in the game industry with this unique guide written specifically for producers. This book serves as an ideal reference for students who want to acquire the knowledge and skills to succeed in this burgeoning industry, and in the future of entertainment. For veterans in the game industry, this...
Practical Recording Techniques, Fifth Edition: The Step- by- Step Approach to Professional Audio Recording
Practical Recording Techniques, Fifth Edition: The Step- by- Step Approach to Professional Audio Recording
The book offers up-to-date information on the latest recording technology, such as digital tape recording, hard-disk recording, keyboard and digital workstations, SMPTE, and MIDI. It also guides the beginner through the basics, showing how to make quality recordings with the new breed of inexpensive home-studio equipment. Other topics include:...
3D Game Textures: Create Professional Game Art Using Photoshop
3D Game Textures: Create Professional Game Art Using Photoshop
"After reading this you'll have a far better understanding of what it takes to become successful in the games world..." - Advanced Photoshop, April 2006

"Ahearn's book can and will help you become a much better artist, even if you never did much texturing before." - Apogee Photo Magazine, August 2006

...
206 Bones: A Novel (Temperance Brennan)
206 Bones: A Novel (Temperance Brennan)

The #1 New York Times bestselling author and producer of the Fox television hit, Bones, returns with a spectacular new Tempe Brennan novel.

There are 206 bones in the human body. Forensic anthropologists know them intimately, can read in them stories of brief or long lives and use them to reconstruct every kind of...

C# Multithreaded and Parallel Programming
C# Multithreaded and Parallel Programming

Develop powerful C# applications to take advantage of today's multicore hardware

About This Book

  • Make use of the latest Visual Studio debugging tools, to manage and debug multiple threads running simultaneously
  • Learn how to use the Thread, Task, and Parallel libraries in your C#...
Beginning OpenGL Game Programming (Game Development Series)
Beginning OpenGL Game Programming (Game Development Series)
This book provides new game programmers with a complete introduction to 3D game programming using OpenGL. All of the basic elements of OpenGL as it applies to game development are covered.

Provides new game programmers with a complete introduction to 3D game programming using OpenGL. Makes this popular development environment
...
Art of Client Service
Art of Client Service
With brevity, levity, and clarity, Robert Solomon, a well-respected advertising executive, has written a definitive and practical resource for advertising and marketing account executives. Writers, planners, researchers, and production supervisors will benefit as well from his down-to-earth advice on the care and feeding of the advertising client....
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