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 Getting Started with Fluidinfo
Imagine a public storage system that has a place online for structured data about everything that exists—or that could exist. This book introduces Fluidinfo, a system that enables you to store information about anything, real or imaginary, in any digital form. You’ll learn how to organize and search for data, and decide... |  |  Soundtrack Ignite!
Never played a musical instrument in your life? Don’t know anything about
music? New to computer music software? You’ve come to the right place.
If you’ve ever wanted to create your own music, Apple Soundtrack is the tool that
will make it possible. Imagine having a whole orchestra of instruments, not... |  |  Getting Started with CouchDB
When I was about nine years old, I had an Acorn Electron, a home computer developed
by Acorn Machines and one of the major precursors to modern home computing. It
was tiny by today’s standards, having just 32K of RAM, a 2MHz CPU, and with the
staggering ability to store a massive 360 Kb on the 3 inch Amstrad disks I was using... |
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 Adobe Flash 11 Stage3D (Molehill) Game Programming Beginner's Guide
Adobe's Stage3D (previously codenamed Molehill) is a set of 3D APIs that has brought 3D to the Flash platform. Being a completely new technology, there were almost no resources to get you acquainted with this revolutionary platform, until now.
This book will show you how to make your very own next-gen 3D games in Flash. If... |  |  Adobe Dreamweaver CS5: Comprehensive (Shelly Cashman Series)
The Shelly Cashman Series® offers the fi nest textbooks in computer education. We
are proud of the fact that our previous Dreamweaver books have been so well received.
With each new edition of our Dreamweaver books, we make signifi cant improvements
based on the software and comments made by instructors and students. For this... |  |  |
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