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 Web Design All-in-One For Dummies (Computers)Welcome to Web Design All-in-One For Dummies. This desk reference book is ideal for both the Web entrepreneur looking to design her own site and the new Web designer who plans to make a career of this exciting profession. This book uses many Adobe products to demonstrate common Web design techniques. Specifically, all of the graphic examples are... |  |  Pro JavaFX Platform: Script, Desktop and Mobile RIA with Java TechnologyJavaFX was born amid a particularly interesting confluence of upheavals in the technology industry and the way commerce was conducted in the developed world. At the turn of the twenty-first century, companies were looking for ways to do business directly with their customers. Whether they had goods to sell, information to impart, or entertainment... |  |  Unknowability: An Inquiry Into the Limits of KnowledgeThe realities of man’s cognitive situation are such that our knowledge of the world’s ways is bound to be imperfect. Nonetheless, the theory of unknowability—agnoseology as some have called it—is a rather underdeveloped branch of knowledge. And it seems destined to remain so since most of us would prefer to “accentuate... |
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 |  |  The Optimist: One Man's Search for the Brighter Side of LifeWhen it comes to bad news, we’ve never had it so good.
Laurence Shorter is feeling anxious. Every time he opens a newspaper or turns on the radio he finds another reason to be tearful. It’s time to make a change. It’s time to be optimistic!
His plan is simple: 1. Learn how to jump out of bed in the... |  |  |
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 |  |  Enterprise Recipes with Ruby and RailsEnterprise Recipes with Ruby and Rails helps you to overcome typical obstacles hidden in every enterprise's infrastructure. It doesn't matter if your Rails application needs to access your company's message-oriented middleware or if it has to scan through tons of huge XML documents to get a missing piece of data. Ruby and Rails enable you... |  |  3D Game Programming for Teens"3D Game Programming for Teens" is a comprehensive, step-by-step introduction to 3D game programming for both teenagers and non-programmers. Organized into three parts, the book begins with an introduction to the game development industry, the game development process, and game engines including WildTangent. Part two covers JavaScript and... |
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