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Physics for Game DevelopersColliding billiard balls. Missile trajectories. Cornering dynamics in speeding cars. By applying the laws of physics, you can realistically model nearly everything in games that bounces around, flies, rolls, slides, or isn't sitting still, to create compelling, believable content for computer games, simulations, and animation. Physics for Game... | | | | |
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| | Ext JS 3.0 CookbookClear step-by-step recipes for building impressive rich internet applications using the Ext JS JavaScript library
Master the Ext JS widgets and learn to create custom components to suit your needs Build striking native and custom layouts, forms, grids, listviews, treeviews, charts, tab panels, menus, toolbars and much more for your real-world... | | Reason 4 Ignite (Book)
Reason 4 Ignite! helps you get up to speed in Reason quickly by dropping you right into the action with the author's guidance so that before you know it, you are really in the Reason groove! This book is not hard work. You will not find long lists of features and difficult theoretical explanations to wrap your head around. Instead, in... |
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