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Cinema 4D, Third Edition: The Artist's Project Sourcebook
Cinema 4D, Third Edition: The Artist's Project Sourcebook

MAXON understands that making a transition into 3D graphics and animation can be a daunting proposition for artists already pressed for time keeping up with the ever evolving progression of more traditional graphics technology. With that in mind, they have crafted CINEMA 4D, a software that is intuitive yet amazingly powerful. Using...

Algorithms for Parallel Polygon Rendering (Lecture Notes in Computer Science)
Algorithms for Parallel Polygon Rendering (Lecture Notes in Computer Science)
This book is the result of the research in the implementation of polygon-based graphics operations on certain general purpose parallel processors; the aim is to provide a speed-up over sequential implementations of the graphics operations concerned, and the resulting software can be viewed as a subset of the application suites of the relevant...
Mastering Lumion 3D
Mastering Lumion 3D

Master the art of creating real-time 3D architectural visualizations using Lumion 3D

About This Book

  • Create professional architectural visualizations in seconds using real-time technology
  • Learn the inbuilt Lumion effects to enhance your project to an expert level
  • Covers...
3ds Max 2011 Bible
3ds Max 2011 Bible

Updated version of the bestselling 3ds Max book on the market

Used by more than 150,000 people, and the winner of more than 65 industry awards, 3ds Max is the world's most popular animation modeling and rendering software for film, television, video games, and design visualization. 3ds Max Bible is the...

Advanced Methods in Computer Graphics: With examples in OpenGL
Advanced Methods in Computer Graphics: With examples in OpenGL
The field of Computer Graphics has evolved rapidly over the past decade following the development of a large collection of algorithms and techniques for various applications in modelling, animation, visualisation, real-time rendering and game engine design. Advances in graphics hardware capabilities and processor technology have...
Cutting-Edge Direct3D Programming: Everything You Need to Create Stunning 3D Applications with Direct3D
Cutting-Edge Direct3D Programming: Everything You Need to Create Stunning 3D Applications with Direct3D
Explains Direct3D in clear, understandable language. Appeals to software developers interested in writing any type of 3D application for Windows 95, from hobbyist to professional. Emphasizes development of many types of software, not just games. Includes plenty of demos enabling readers of varying skill levels to create source code ideal for their...
iOS Game Development By Example
iOS Game Development By Example

Learn how to develop an ace game for your iOS device, using Sprite Kit

About This Book

  • Learn about the Sprite Kit engine and create games on the iOS platform from the ground up
  • Acquaint your Sprite Kit knowledge with Swift programming and turn your 2D game conceptualization into reality...
Unity in Action: Multiplatform Game Development in C# with Unity 5
Unity in Action: Multiplatform Game Development in C# with Unity 5

Summary

Unity in Action teaches you how to write and deploy games. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Based on Unity version 5.

Purchase of the print book includes a free eBook in PDF, Kindle, and...

OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL(R), Version 2 (5th Edition)
OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL(R), Version 2 (5th Edition)
OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and 3D objects, bitmaps, and color images.

The OpenGL® Programming Guide, Fifth Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library....

Mastering Autodesk Maya 2011
Mastering Autodesk Maya 2011

A beautifully-packaged, advanced reference on the very latest version of Maya

If you already know the basics of Maya, the latest version of this authoritative book takes you to the next level. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book...

Backbone.js Cookbook
Backbone.js Cookbook

For JavaScript developers the Backbone.js framework is full of potential. This book, with its accessible recipes, allows you to get to grips with building modern frontend web applications, quickly and easily.

Overview

  • Easy-to-follow recipes to build dynamic web applications
  • ...
Blender 3D Incredible Machines
Blender 3D Incredible Machines

Key Features Develop realistic and awesome machines for your 3D projects and animation films Gain the ability to look at a piece of machinery in real life and then recreate it in Blender Develop a comprehensive skill set covering key aspects of mechanical modeling Book Description Blender 3D is one of the top pieces of 3D animation software....

unlimited object storage image
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