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CryENGINE Game Programming with C++, C#, and Lua
CryENGINE Game Programming with C++, C#, and Lua

CryENGINE is a complete 3D game development solution that can run on multiple platforms. It is orientated around giving intuitive tools to the developer. A variety of interactive video games can be created using CryENGINE. CryENGINE is one of the most beginner-friendly engines out there to learn. If you are interested in diving into the...

MEAN Blueprints
MEAN Blueprints

Key Features

  • Build six optimum end-to-end web applications using the M.E.A.N stack
  • Follow the advanced Angular.js 2 application structure to build more scalable and maintainable apps
  • Integrate an authorization system into your application and reuse existing code from projects
...
Pro Silverlight 4 in C#
Pro Silverlight 4 in C#

Silverlight 4 is Microsoft's cross-browser technology for creating rich user experiences on the Web. Like its predecessor, Silverlight 3, it rides atop the .NET framework for maximum ease of use and coding efficiency. The new technology carries forward much of the work that has been done before and augments it in many important respects,...

Virtuelle Techniken im industriellen Umfeld: Das AVILUS-Projekt - Technologien und Anwendungen (German Edition)
Virtuelle Techniken im industriellen Umfeld: Das AVILUS-Projekt - Technologien und Anwendungen (German Edition)

In dem Buch betrachten Experten den Einsatz virtueller Technologien über den gesamten Lebenszyklus eines Produkts hinweg – von der Entstehung bis zum End of Produktion (EOP). Dargestellt werden Konzepte zur Informationsbereitstellung im Product Life Cycle Management, Simulation und Rendering, Lokalisation und Tracking sowie weitere...

Physically Based Shader Development for Unity 2017: Develop Custom Lighting Systems
Physically Based Shader Development for Unity 2017: Develop Custom Lighting Systems
Benefit from the latest rendering tech developments, currently covered only in papers and talks from Siggraph, in a way any developer or technical artist using Unity can take advantage of. This book starts by introducing how shader programming works in general, the common principles of different platforms (OpenGL, Vulkan, and DirectX),...
Learning ActionScript 2.0 for Macromedia Flash 8
Learning ActionScript 2.0 for Macromedia Flash 8

Powerful development and design tools require thorough and authoritative technical advice and documentation. When it comes to Macromedia Flash, no one is more authoritative than Macromedia Development and writing teams. Now their official documentation is available to you in printed book form. As you work, keep this guide by...

Introducing Maya 8: 3D for Beginners (CD)
Introducing Maya 8: 3D for Beginners (CD)
If you're just beginning to dive into the world of 3D, this is the book for you."
Animation Magazine

The Academy AwardВ® winning MayaВ® 3D animation and effects software is the first choice of film and video artists, game developers, and 3D design professionals. Discover how to build, render, and...

Adobe GoLive CS2 Tips and Tricks
Adobe GoLive CS2 Tips and Tricks

GoLive CS2 is more than just a simple Web authoring tool: As part of Adobe's updated Creative Suite 2, it's a key component of an overall Web workflow that lets you work seamlessly among all of your graphics applications to create spectacular Web sites. This info-packed guide lets users get right down to doing by focusing on...

Understanding 3D Animation Using Maya (Book with CD)
Understanding 3D Animation Using Maya (Book with CD)
Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This new self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering.

This...

Real-Time 3D Graphics with WebGL 2: Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0), 2nd Edition
Real-Time 3D Graphics with WebGL 2: Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0), 2nd Edition
A comprehensive guide with 80+ examples on 3D programming in WebGL2, covering computer graphics topics such as rendering, 3D math, cameras, and more.

Key Features:
  • Create visually stunning, high-performance 3D applications for the web with WebGL 2
  • ...
Definitive XSL-FO
Definitive XSL-FO
The definitive guide to state-of-the-art XML publishing with XSL-FO!

XSL-FO (XSL-Formatting Objects) enables enterprise applications to publish graphic-arts quality printed and electronic documents from any XML data store, no matter how large or complex. In Definitive XSL-FO, one of the world's leading XML experts shows how XSL-FO is...

Mastering Autodesk VIZ 2008
Mastering Autodesk VIZ 2008
Turn Your Ideas Into High-Impact 3D Models and Animations

Transform flat drawings and concepts into impressive 3D visualizations with the comprehensive instruction you'll find in Mastering Autodesk VIZ 2008. Expert author Jon McFarland helps you get the most out of this latest version of Autodesk's powerful 3D...

unlimited object storage image
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