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Introduction to 3D Game Programming with DirectX 10
Introduction to 3D Game Programming with DirectX 10
Introduction to 3D Game Programming with DirectX 10 provides an introduction to programming interactive computer graphics, with an emphasis on game development, using DirectX 10. The book is divided into three main parts. Part I explores basic mathematical tools, Part II shows how to implement fundamental tasks in Direct3D, and Part III...
OpenGL SuperBible: Comprehensive Tutorial and Reference (5th Edition)
OpenGL SuperBible: Comprehensive Tutorial and Reference (5th Edition)

OpenGL® SuperBible, Fifth Edition is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graphics, OpenGL 3.3. The best all-around introduction to OpenGL for developers at all levels of experience, it clearly explains both the API...

Intelligent Computer Graphics 2010 (Studies in Computational Intelligence)
Intelligent Computer Graphics 2010 (Studies in Computational Intelligence)

Nowadays, intelligent techniques are more and more used in Computer Graphics in order to optimise the processing time, to find more accurate solutions for a lot of Computer Graphics problems, than with traditional methods, or simply to find solutions in problems where traditional methods fail.

The purpose of this volume is to...

Autodesk AutoCAD 2013 Practical 3D Drafting and Design
Autodesk AutoCAD 2013 Practical 3D Drafting and Design

Autodesk AutoCAD is, by far, the most used CAD software all around the world. In 2D it includes a large number of commands and functions, which makes it virtually unbeatable for many years. With continuous hardware development, together with new software capabilities, 3D became a viable and accessible technology to all. It is much better to...

Adobe Dreamweaver CS5 Classroom in a Book
Adobe Dreamweaver CS5 Classroom in a Book

Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Dreamweaver CS5 choose Adobe Dreamweaver CS5 Classroom in a Book from the Adobe Creative Team at Adobe Press.

The 18 project-based lessons in this book show readers step-by-step the key techniques for working in Dreamweaver CS5. Readers
...

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 (Wrox Programmer to Programmer)
Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 (Wrox Programmer to Programmer)

WELCOME TO Game and Graphics Programming for iOS and Android with OpenGL ES 2.0. This book is not your usual “OpenGL Hello Triangle” book — it’s not meant to explain the “why” (Google is there for that), but rather, to show you the “how.” This book will strictly teach you...

AutoCAD 2008 3D Modeling Workbook For Dummies (Computer/Tech)
AutoCAD 2008 3D Modeling Workbook For Dummies (Computer/Tech)
Conquer the complexities of AutoCAD 3D modeling

Mastering AutoCAD is no picnic, and using it for 3D modeling is among the toughest challenges. This unique workbook offers over one hundred exercises that lead you skill by skill toward AutoCAD 3D success. You get the hands-on practice you need to tackle everything from solid...

Cinema 4D Beginner's Guide
Cinema 4D Beginner's Guide

3D animation offers a versatile way to bring ideas to life. With this guide, you'll learn how to take your vision and turn it into beautiful images

With "Cinema 4D", you can quickly and easily bring your visions to life. This beginner's guide will walk you through creating and animating a 3D scene, with tips and...

Introducing Maya 6: 3D for Beginners
Introducing Maya 6: 3D for Beginners

"If you're just beginning to dive into the world of 3D, this is the book for you."
--Animation Magazine

Alias' Academy Award winning Maya 3D animation and effects software leads the industry in technological innovation. Film and video artists, computer game developers,...

Slick2D Game Development
Slick2D Game Development

Develop simple, yet engaging games with the Slick2D game engine

Overview

  • Work with Slick2D game workflow
  • Learn how to develop game components with hands-on examples
  • Get to grips with game analysis and enhancement

In Detail

Most of the game...

Strategy Game Programming with DirectX 9.0
Strategy Game Programming with DirectX 9.0

Strategy Game Programming with DirectX 9.0 covers everything necessary for you to create a strategy game using C++ and DirectX 9.0. The book outlines the game development process and explains game mechanics, resource management, interface design, sound implementation, and more. Advanced topics include path-finding, particle system...

Direct3D ShaderX: Vertex and Pixel Shader Tips and Tricks with CDROM
Direct3D ShaderX: Vertex and Pixel Shader Tips and Tricks with CDROM
Vertex and pixel shader programming allows graphics and game developers to create photorealistic graphics on the personal computer for the first time. And with DirectX, programmers have access to an assembly language interface to the transformation and lighting hardware (vertex shaders) and the pixel pipeline (pixel shaders). Direct3D ShaderX...
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