Home | Amazing | Today | Tags | Publishers | Years | Account | Search 
XNA 4 3D Game Development by Example: Beginner's Guide
XNA 4 3D Game Development by Example: Beginner's Guide
Microsoft's XNA Framework provides C# developers with a robust and efficient method of utilizing the DirectX and Direct3D Application Programming Interfaces (APIs) in order to build 3D games for the Windows, Xbox 360, and Windows Phone platforms.

This book will present a series of video games, utilizing the XNA
...
Unity 5 Game Optimization
Unity 5 Game Optimization

Master performance optimization for Unity3D applications with tips and techniques that cover every aspect of the Unity3D Engine

About This Book

  • Optimize CPU cycles, memory usage, and GPU throughput for any Unity3D application
  • Master optimization techniques across all Unity Engine features...
Visual Complexity and Intelligent Computer Graphics Techniques Enhancements (Studies in Computational Intelligence)
Visual Complexity and Intelligent Computer Graphics Techniques Enhancements (Studies in Computational Intelligence)
In this book, three main notions will be used in the editors search of improvements in various areas of computer graphics: Artificial Intelligence, Viewpoint Complexity and Human Intelligence. Several Artificial Intelligence techniques are used in presented intelligent scene modelers, mainly declarative ones. Among them, the mostly used...
Essential Silverlight 3
Essential Silverlight 3

Microsoft Silverlight is a leading cross-platform, Rich Internet Application (RIA) technology that allows you to create more compelling and interactive Web experiences than are possible with simple HTML browser pages. Silverlight 3 includes significant improvements over previous versions, including...

Pro Silverlight 4 in VB
Pro Silverlight 4 in VB

Silverlight 4 is the latest iteration of Microsoft's cross-browser technology for creating rich user experiences on the Web. Like its predecessor, Silverlight 3, it rides atop the .NET Framework for maximum ease of use and coding efficiency. The new technology carries forward much of the work that has been done before and augments it in...

The Algorithms and Principles of Non-photorealistic Graphics: Artistic Rendering and Cartoon Animation
The Algorithms and Principles of Non-photorealistic Graphics: Artistic Rendering and Cartoon Animation

Non-photorealistic computer graphics is a multidisciplinary field in the research community, involving computer arts, computer graphics, computer vision, digital image/video processing and visual cognitive psychology. It aims at the computer generation of images and animations that are made in part “by hand” in appearance,...

Unity 5.x Shaders and Effects Cookbook
Unity 5.x Shaders and Effects Cookbook

Master the art of Shader programming to bring life to your Unity projects

About This Book

  • This book will help you master the technique of physically based shading in Unity 5 to add realism to your game quickly through precise recipes
  • From an eminent author, this book offers you the fine...
Scalable Big Data Architecture: A practitioners guide to choosing relevant Big Data architecture
Scalable Big Data Architecture: A practitioners guide to choosing relevant Big Data architecture

This book highlights the different types of data architecture and illustrates the many possibilities hidden behind the term "Big Data", from the usage of No-SQL databases to the deployment of stream analytics architecture, machine learning, and governance.

Scalable Big Data Architecture covers real-world,...

OpenGL® Distilled
OpenGL® Distilled

OpenGL opens the door to the world of high-quality, high-performance 3D computer graphics. The preferred application programming interface for developing 3D applications, OpenGL is widely used in video game development, visualization and simulation, CAD, virtual reality, modeling, and computer-generated animation.

...
3ds Max at a Glance (At a Glance)
3ds Max at a Glance (At a Glance)
Take a Closer Look at 3ds Max

One look and you'll see that this 3ds Max book is different from all the others. It presents the core 3ds Max features in pages packed with striking graphics that perfectly illustrate the concepts. Each page is loaded with vivid, detailed explanations on crucial components, such as the 3ds Max...

Essential Mathematics for Games and Interactive Applications, Second Edition: A Programmer's Guide
Essential Mathematics for Games and Interactive Applications, Second Edition: A Programmer's Guide
Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and...
Getting Started with Lumion 3D
Getting Started with Lumion 3D

Create a professional architectural visualization in minutes using Lumion 3D

Overview

  • A beginner's guide to architectural visualization
  • Tips and tricks for modelling, texturing, and rendering using Lumion 3D
  • Add a special touch to your images with Photoshop
...
unlimited object storage image
Result Page: 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 
©2021 LearnIT (support@pdfchm.net) - Privacy Policy