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Digital Library Use: Social Practice in Design and Evaluation (Digital Libraries and Electronic Publishing)
Digital Library Use: Social Practice in Design and Evaluation (Digital Libraries and Electronic Publishing)
The contributors to this volume view digital libraries (DLs) from a social as well as technological perspective. They see DLs as sociotechnical systems, networks of technology, information artifacts, and people and practices interacting with the larger world of work and society. As Bruce Schatz observes in his foreword, for a digital library to be...
Building Distributed Applications with Visual Basic.NET (White Book)
Building Distributed Applications with Visual Basic.NET (White Book)
Building Distributed Applications with Visual Basic.NET provides corporate developers with the .NET Framework techniques necessary to build distributed and reusable business systems in VB.NET. Covered topics include: VB.NET and the .NET Framework architecture and language concepts; building distributed applications with VB.NET using...
Architecture-Independent Programming for Wireless Sensor Networks (Wiley Series on Parallel and Distributed Computing)
Architecture-Independent Programming for Wireless Sensor Networks (Wiley Series on Parallel and Distributed Computing)
New automated, application-independent methodology for designing and deploying sensor networks

Following this book's clear explanations, examples, and illustrations, domain experts can design and deploy nontrivial networked sensing applications without much knowledge of the low-level networking aspects of deployment. This new approach is based...

Digital Character Animation 2, Volume II: Advanced Techniques (Digital Character Animation)
Digital Character Animation 2, Volume II: Advanced Techniques (Digital Character Animation)
At last, George Maestri’s advanced-techniques volume of his groundbreaking [digital] Character Animation book. Completely new: No updated material from the first volume (covering Essential Techniques) or from the first edition (published in 1996 and now out of print). If you are into 3D animation at all—learning, practicing (or managing...
Access 2002 Programming by Example
Access 2002 Programming by Example
This book addresses an unmet need in this topic area. It is a complete beginner's tutorial resource to tips, troubleshooting, techniques, and program development for Access 2002. The book covers fundamentals such as database normalization, query design, object manipulation, and optimization and custom programming for forms and reports. It makes the...
Global E-government: Theory, Applications and Benchmarking
Global E-government: Theory, Applications and Benchmarking
Interest in e-government, both in industry and in academia, has grown rapidly over the past decade, and continues to grow. Global E-Government: Theory, Applications and Benchmarking is written by experts from academia and industry, examining the practices of e-government in developing and developed countries, presenting recent theoretical research...
An Executive's Guide to Information Technology: Principles, Business Models, and Terminology
An Executive's Guide to Information Technology: Principles, Business Models, and Terminology
Assessing the most valuable technology for an organization is becoming a growing challenge for business professionals confronted with an expanding array of options. This book is an A-Z compendium of technological terms written for the non-technical executive, allowing quick identification of what the term is and why it is significant. This is more...
Higher Creativity for Virtual Teams: Developing Platforms for Co-Creation (Premier Reference)
Higher Creativity for Virtual Teams: Developing Platforms for Co-Creation (Premier Reference)
Virtual teams constitute a relatively new knowledge area that has risen from two recent changes: the globalization of industry and markets, and advances in information communication technology tools. Continual technological advancement is set against a backdrop of international mergers, take-overs, and alliances, which invariably leads to more...
Problems & Solutions In Scientific Computing With C++ And Java Simulations
Problems & Solutions In Scientific Computing With C++ And Java Simulations
Scientific computing is a collection of tools, techniques and theories required to develop and solve mathematical models in science and engineering on a computer. The purpose of this book is to supply a collection of problems together with their detailed solution which will prove to be valuable to students as well as to research workers in the...
Electronic Resource Management in Libraries: Research and Practice (Premier Reference Source)
Electronic Resource Management in Libraries: Research and Practice (Premier Reference Source)
A pronounced move from print subscriptions to electronic resources in all types of libraries has fundamentally impacted the library and its users. With the influx of resources such as e-journals; e-books; index, abstract, and/or full-text databases; aggregated databases; and others, the shift to electronic resources is rapidly changing library...
Handbook of Dynamic System Modeling (Cpaman & Hall/Crc Computer and Information Science)
Handbook of Dynamic System Modeling (Cpaman & Hall/Crc Computer and Information Science)
The topic of dynamic models tends to be splintered across various disciplines, making it difficult to uniformly study the subject. Moreover, the models have a variety of representations, from traditional mathematical notations to diagrammatic and immersive depictions. Collecting all of these expressions of dynamic models, the Handbook of Dynamic...
Enterprise Systems Education in the 21st Century
Enterprise Systems Education in the 21st Century
IT education, particularly at business colleges, is undergoing a transformation because of the emerging federated systems or enterprise-wide systems (ES). This follows a trend in industry, which uses complex software applications like SAP and others. This movement toward ES in industry has created major challenges for integrating ES into the...
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