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 Beginning iPad Development for iPhone Developers: Mastering the iPad SDK
It’s in magazines and newspapers, it’s on television and radio, it’s on busses and billboards and pretty much everywhere you look (except for Apple stores, where it’s likely still sold out). The iPad is the hot new touchscreen tablet from Apple, representing the next generation of mobile computing.
Packed... |  |  Adobe Flash Professional CS5 Classroom in a Book
Those creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Flash Professional CS5 choose Adobe Flash Professional CS5 Classroom in a Book from the Adobe Creative Team at Adobe Press. The 10 project-based lessons in this book show readers step-by-step the key techniques for working in Flash CS5. ... |  |  Adobe Illustrator CS5 Classroom in a Book
Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Illustrator CS5 choose Adobe Illustrator CS5 Classroom in a Book from the Adobe Creative Team at Adobe Press. The 15 project-based lessons in this book show readers step-by-step the key techniques for working in Illustrator CS5.
Readers... |
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 |  |  Microsoft Office 2010 for Windows: Visual QuickStart
Visual QuickStart Guides, designed in an attractive tutorial and reference format, are the quickest, easiest, and most thorough way to learn applications, tasks, and technologies. The Visual QuickStart Guides are a smart choice and guide the learner in a friendly and respectful tone. Visually presented with copious screenshots, the focused... |  |  From Russia with Tough Love: Pavel's Kettlebell Workout for a Femme Fatale
In Russia, kettlebells have long been revered as the fitness-tool of choice for Olympic athletes, elite special forces and martial artists. The kettlebell’s ballistic movement challenges the body to achieve an unparalleled level of physical conditioning and overall strength.
But until now, the astonishing benefits of the... |
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 Photoshop CS5 for Windows and Macintosh: Visual QuickStart Guide
This best-selling guide from authors Elaine Weinmann and Peter Lourekas has been the go-to tutorial and reference book for photography/design professionals and the textbook of choice in college classrooms for decades.
This fully updated edition includes: concise, step-by-step instructions; hundreds of carefully edited full... |  |  Network Experiments Manual for Peterson/Davie Computer Networks 4/e
Networking technologies and concepts are often difficult to explain, even through careful description and well thought out examples. One method for making this information "stick" is to create an environment where networking professionals and students can visualize how networks work, utilizing a software tool that simulates the... |  |  Mechanics of Fluids
The eighth edition of this best-selling textbook, like its predecessors, presents the basic principles of the mechanics of fluids in a thorough and clear manner. The book contains material on this subject appropriate to an honors degree course in mechanical engineering.
Particular emphasis is given to providing a sound physical... |
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 Thought and Knowledge: An Introduction to Critical Thinking, 4th Edition
This best-selling textbook, written by award-winning educator and past president of the APA, Diane Halpern, applies theory and research from the learning sciences to teach students the thinking skills they need to succeed in today's world. This new edition retains features from earlier editions that have helped its readers become better... |  |  Real World Adobe InDesign CS5
Sharpen your InDesign skills with this definitive resource created specifically for design professionals who need to lay out, proof, export, and print/publish pages in InDesign CS5. Best-selling authors Olav Martin Kvern, David Blatner, and Bob Bringhurst share their hands-on techniques to help you master InDesign’s advanced layout... |  |  Game Graphics Programming
To say that the graphical imagery in video games is very important to the games industry is a bit of an understatement. The graphics in games are so important that they often can make or break a game's success. It is true that all other aspects of a game are important, but the visuals are at times the main selling point along with game... |
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