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 Erlang Programming
This book is an in-depth introduction to Erlang, a programming language ideal for any situation where concurrency, fault tolerance, and fast response is essential. Erlang is gaining widespread adoption with the advent of multi-core processors and their new scalable approach to concurrency. With this guide you'll learn how to write complex... |  |  Programming Ruby 1.9: The Pragmatic Programmers' Guide (Facets of Ruby)Ruby is a fully object-oriented language, much like the classic object-oriented language, Smalltalk. Like Smalltalk, it is dynamically typed (as opposed to Java or C++), but unlike Smalltalk, Ruby features the same conveniences found in modern scripting languages, making Ruby a favorite tool of intelligent, forward-thinking programmers and the... |  |  Autonomic CommunicationNew paradigms for communication/networking systems are needed in order to tackle such emerging issues as heterogeneity, complexity and management of evolvable infrastructures, thus requiring approaches that are both task- and knowledge-driven. The networking and seamless integration of concepts, technologies and devices in a dynamically changing... |
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 Foundations of Dependable Computing: System ImplementationFoundations of Dependable Computing: System Implementation, explores the system infrastructure needed to support the various paradigms of Paradigms for Dependable Applications. Approaches to implementing support mechanisms and to incorporating additional appropriate levels of fault detection and fault tolerance at the processor, network, and... |  |  Information Brokering Across Heterogeneous Digital Data: A Metadata-based ApproachInformation intermediation is the foundation stone of some of the most successful Internet companies, and is perhaps second only to the Internet Infrastructure companies. On the heels of information integration and interoperability, this book on information brokering discusses the next step in information interoperability and integration. The... |  |  |
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 OpenGL Shading Language (3rd Edition)OpenGL® Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer’s guide to writing shaders. Part reference, part tutorial, this book thoroughly explains the shift from fixed-functionality graphics hardware to the new era of programmable... |  |  Concepts in Programming Languages
Concepts in Programming Languages elucidates the central concepts used in modern programming languages, such as functions, types, memory management, and control. The book is unique in its comprehensive presentation and comparison of major object-oriented programming languages. Separate chapters examine the history of objects, Simula and... |  |  The Clausal Theory of Types
This book presents the theoretical foundation of a higher-order logic programming language with equality, based on the clausal theory of types. A long-sought goal of logic programming, the clausal theory of types is a logic programming language that allows functional computation as a primitive operation while having rigorous, sound, and... |
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