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 2D Game Building for Teens
Bring your video game ideas to life with 2D Game Building for Teens! Written for anyone with an interest in creating video games, this book will show you how to use the Torque Game Builder, a simple drag-and-drop game engine, to make your very own games to play and share. Following easy-to- understand techniques and directions, you?ll work... |  |  Windows 7: The Missing Manual
In early reviews, geeks raved about Windows 7. But if you're an ordinary mortal, learning what this new system is all about will be challenging. Fear not: David Pogue's Windows 7: The Missing Manual comes to the rescue. Like its predecessors, this book illuminates its subject with reader-friendly insight, plenty of... |  |  Paper Engineering and Pop-ups For Dummies
Paper Engineering & Pop-ups For Dummies covers a wide range of projects, from greeting cards to freestanding models. Easy-to-follow, step-by-step instructions and dozens of accompanying diagrams help readers not only to complete the diverse projects in the book, but also master the skills necessary to apply their own creativity and create... |
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 BlackBerry for Work: Productivity for Professionals
The BlackBerry is cool, and the BlackBerry is fun, but the BlackBerry also means serious business. For those of you who bought your BlackBerry to help get your life organized and free yourself from the ball-and-chain of desktop computing, BlackBerry at Work: Productivity for Professionals is the book to show you how. There are plenty... |  |  Clinton and Japan: The Impact of Revisionism on U.S. Trade Policy
This book chronicles how a controversial set of policy assumptions about the Japanese economy, known as revisionism, rose to become the basis of the trade policy approach of the Clinton administration. In the context of growing fear over Japan's increasing economic strength, revisionists argued that Japan represented a distinctive form of... |  |  The Hot Shoe Diaries: Big Light from Small Flashes
When it comes to photography, it’s all about the light.
After spending more than thirty years behind the lens—working for National Geographic, Time, Life, and Sports Illustrated—Joe McNally knows about light. He knows how to talk about it, shape it, color it, control it,... |
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