Java Network Programming, (4th Addition)
This practical guide provides a complete introduction to developing network programs with Java. You’ll learn how to use Java’s network class library to quickly and easily accomplish common networking tasks such as writing multithreaded servers, encrypting communications, broadcasting to the local network, and posting data...
Node Cookbook Second Edition
About This Book
Work with JSON, XML, web sockets to make the most of asynchronous programming
Extensive code samples covering...
Let’s Build a Multiplayer Phaser Game: With TypeScript, Socket.IO, and Phaser
Create a fully working multiplayer game from scratch using TypeScript, Socket.IO, and the community edition of Phaser.js. You will achieve amazing feats in the browser without having to install any software. This book teaches you how to use the Phaser game engine APIs to tap into physics, and how to utilize HUD information and...