| | Steam Generators: Description and DesignThe contents of this book originates from 35 years of teaching Steam Generators to graduate students at the Politecnico of Milan, Italy and from 45 years of professional activity in this area. This book has been written for practising designers, users, and engineers of steam generators in order to guide them through practical problems and help... | | Developing 2D Games with Unity: Independent Game Programming with C#
Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs,... |