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Guide to HTML, JavaScript and PHP: For Scientists and Engineers
Guide to HTML, JavaScript and PHP: For Scientists and Engineers

There are many students and professionals in science and engineering, other than those specifically interested in fields such as computer science or computer engineering, who need to know how to solve computational problems on computers. There are basically two approaches to meeting the needs of such people. One is to rely on software...

Photoshop CS3 Essential Skills (Photography Essential Skills)
Photoshop CS3 Essential Skills (Photography Essential Skills)

Brimming with beautiful pictures, this successful book guides you through a project-based, progressive curriculum so that you can build all the essential skills to enhance photographs creatively and professionally with Photoshop CS3. If you are an aspiring professional, enthusiastic amateur photographer, or a student learning photography,...

Programming Language Pragmatics, Third Edition
Programming Language Pragmatics, Third Edition

A course in computer programming provides the typical student's first exposure to the field of computer science. Most students in such a course will have used computers all their lives, for email, games, web browsing, word processing, social networking, and a host of other tasks, but it is not until they write their first programs that...

Principles of Computer Security CompTIA Security+ and Beyond Lab Manual, Second Edition
Principles of Computer Security CompTIA Security+ and Beyond Lab Manual, Second Edition

The success of a learning endeavor rests on several factors, including the complexity of the material and the level of direct involvement on the part of the student. It takes more than passive attendance at a lecture to learn most complex subjects. To truly learn and understand all of the elements of a complex issue requires exploration...

Cloud Computing: First International Conference, CloudComp 2009, Munich, Germany, October 19-21, 2009
Cloud Computing: First International Conference, CloudComp 2009, Munich, Germany, October 19-21, 2009

Welcome to the proceedings ofCloudComp 2009.

Acomputing cloudis more thana collection of computer resources, because it provides mechanisms to manage those resources. In a cloud computing platform, software is migrating from the desktop to the "clouds," promising users, at any time and anywhere, access to their...

Algebra DeMYSTiFieD, Second Edition
Algebra DeMYSTiFieD, Second Edition

Your SOLUTION to mastering ALGEBRA!

Trying to tackle algebra but nothing's adding up? No problem! Factor in Algebra Demystified, Second Edition and multiply your chances of learning this important branch of mathematics.

Written in a step-by-step format, this practical guide covers fractions, variables,...

Engineering a Compiler, Second Edition
Engineering a Compiler, Second Edition

The practice of compiler construction changes continually, in part because the designs of processors and systems change. For example, when we began to write Engineering a Compiler (eac) in 1998, some of our colleagues questioned the wisdom of including a chapter on instruction scheduling because out-of-order execution threatened to make...

HTML & XHTML DeMYSTiFieD
HTML & XHTML DeMYSTiFieD

Congratulations! Your purchase of this book shows that you are a highly motivated student. You want as much out of your HTML class as possible. This book will help you to become the best HTML developer possible.

Hard stuff made easy! Your practical, self-paced guide to HTML and XHTML

HTML and XHTML Demystified...

Moodle 1.9 Testing and Assessment
Moodle 1.9 Testing and Assessment

This book is a practical guide to testing in Moodle. You will initially learn to create different types of questions such as True/False, multiple choice, short answer, and so on. After you have learned how to create questions you will follow a step-by-step process to create complete tests by tweaking various options. Once you have gone...

Object-Oriented and Classical Software Engineering
Object-Oriented and Classical Software Engineering

"Classical and Object-Oriented Software Engineering, 7/E" presents an excellent introduction to software engineering fundamentals, covering both traditional and object-oriented techniques. The coverage of both Agile processes and Open Source Software has been considerably expanded. In addition, the Osbert Oglesby running case study...

Wireless Communications (Wiley - IEEE)
Wireless Communications (Wiley - IEEE)

"Professor Andreas F. Molisch, renowned researcher and educator, has put together the comprehensive book, Wireless Communications. The second edition, which includes a wealth of new material on important topics, ensures the role of the text as the key resource for every student, researcher, and practitioner in the...

Ultimate Game Programming with DirectX
Ultimate Game Programming with DirectX

Make your own games using DirectX 10 and C++ with Ultimate Game Programming with DirectX, Second Edition. Written for experienced programmers who want to learn DirectX 10 and how to apply it to game creation, this book goes in-depth with DirectX 10 and each of its subsystems. Every part of the gamedevelopment process is covered and you'll...

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