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The Algorithms and Principles of Non-photorealistic Graphics: Artistic Rendering and Cartoon Animation
The Algorithms and Principles of Non-photorealistic Graphics: Artistic Rendering and Cartoon Animation

Non-photorealistic computer graphics is a multidisciplinary field in the research community, involving computer arts, computer graphics, computer vision, digital image/video processing and visual cognitive psychology. It aims at the computer generation of images and animations that are made in part “by hand” in appearance,...

Computer Processing of Remotely-Sensed Images: An Introduction
Computer Processing of Remotely-Sensed Images: An Introduction

Environmental remote sensing is the measurement, from a distance, of the spectral features of the Earth’s surface and atmosphere. These measurements are normally made by instruments carried by satellites or aircraft, and are used to infer the nature and characteristics of the land or sea surface, or of the atmosphere, at the...

From Active Data Management to Event-Based Systems and More: Papers in Honor of Alejandro Buchmann on the Occasion of His 60th Birthday
From Active Data Management to Event-Based Systems and More: Papers in Honor of Alejandro Buchmann on the Occasion of His 60th Birthday

Data management has evolved over the years from being strictly associated with database systems, through active databases, to being a topic that has grown beyond the scope of a single field encompassing multiple aspects: distributed systems, event-driven systems, and peer-to-peer and streaming systems. The present collection of works,...

Constraint Processing (The Morgan Kaufmann Series in Artificial Intelligence)
Constraint Processing (The Morgan Kaufmann Series in Artificial Intelligence)

A constraint is a restriction on a space of possibilities; it is a piece of knowledge that narrows the scope of this space. Because constraints arise naturally in most areas of human endeavor, they are the most general means for formulating regularities that govern our computational, physical, biological, and social worlds. Some...

Data Analysis and Classification: Proceedings of the 6th Conference
Data Analysis and Classification: Proceedings of the 6th Conference

This volume contains revised versions of selected papers presented at the biennial meeting of the Classification and Data Analysis Group (CLADAG) of the Italian Statistical Society, which was held in Macerata, September 12–14, 2007. Carlo Lauro chaired the Scientific Programme Committee and Francesco Palumbo chaired the Local...

Principles of Computer Organization and Assembly Language
Principles of Computer Organization and Assembly Language

This is a book on the organization and architecture of theJava Virtual Machine(JVM), the software at the heart of the Java language and is found inside most computers,Web browsers, PDAs, and networked accessories. It also covers general principles of machine organization and architecture, with llustrations from other popular (and...

Logical Foundations of Computer Science: International Symposium, LFCS 2007
Logical Foundations of Computer Science: International Symposium, LFCS 2007

The Symposium on Logical Foundations of Computer Science series provides a forum for the fast-growing body of work in the logical foundations of computer science, e.g., those areas of fundamental theoretical logic related to computer science. The LFCS series began with “Logic at Botik,” Pereslavl-Zalessky, 1989, which was...

Machine Learning for Vision-Based Motion Analysis: Theory and Techniques
Machine Learning for Vision-Based Motion Analysis: Theory and Techniques

Techniques of vision-based motion analysis aim to detect, track, identify, and generally understand the behavior of objects in image sequences. With the growth of video data in a wide range of applications from visual surveillance to human-machine interfaces, the ability to automatically analyze and understand object motions from video...

Human Recognition at a Distance in Video (Advances in Pattern Recognition)
Human Recognition at a Distance in Video (Advances in Pattern Recognition)

Most biometric systems employed for human recognition require physical contact with, or close proximity to, a cooperative subject. Far more challenging is the ability to reliably recognize individuals at a distance, when viewed from an arbitrary angle under real-world environmental conditions. Gait and face data are the two biometrics that...

Mechanisms of Implicit Learning: Connectionist Models of Sequence Processing
Mechanisms of Implicit Learning: Connectionist Models of Sequence Processing

What do people learn when they do not know that they are learning? Until recently all of the work in the area of implicit learning focused on empirical questions and methods. In this book, Axel Cleeremans explores unintentional learning from an information-processing perspective. He introduces a theoretical framework that unifies existing...

Principles of Document Processing: Third International Workshop, PODP '96, Palo Alto
Principles of Document Processing: Third International Workshop, PODP '96, Palo Alto

This book constitutes the thoroughly refereed post-workshop proceedings of the Third International Workshop on Principles of Document Processing, PODP'96, held in Palo Alto, California, USA, in September 1996. The book contains 13 revised full papers presented as chapters of a coherent, monograph-like book. The papers focus equally on the...

Intelligent Video Event Analysis and Understanding (Studies in Computational Intelligence)
Intelligent Video Event Analysis and Understanding (Studies in Computational Intelligence)

With the vast development of Internet capacity and speed, as well as wide adoptation of media technologies in people’s daily life, a large amount of videos have been surging, and need to be efficiently processed or organized based on interest. The human visual perception system could, without difficulty, interpret and recognize...

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