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 Ext JS 4 Web Application Development Cookbook
Ext JS 4 is Sencha's latest JavaScript framework for developing cross-platform web applications. Built upon web standards, Ext JS provides a comprehensive library of user interface widgets and data manipulation classes to turbo-charge your application's development. Ext JS 4 builds on Ext JS 3, introducing a number of new widgets and... |  |  Nonlinear Dynamics in Geosciences (Aegean Conferences)
From June 12-16, 2006 over eighty scientists from around the world gathered in
Rhodes, Greece to attend the conference “20 Years of Nonlinear Dynamics in
Geosciences”. The editors of this book organized the conference. It was sponsored
by Aegean Conferences and was endorsed by the American Meteorological Society
and... |  |  Drupal Development Tricks for Designers
In the first guide, Planning and Managing Drupal Projects, we walked through the process
of planning a site, figuring out the user experience, and working with content
architecture. In the second, Design and Prototyping in Drupal, we started looking at
how to create solid, user-centered design that works for a ... |
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 Smart Sensing and Context: Third European Conference, EuroSSC 2008, Zurich, Switzerland
This year marks the third edition of EuroSSC. It builds on the success of the
past editions, held in Enschede, The Netherlands in 2006, and in Kendal, UK in
2007. On behalf of the Organizing Committee, we would like to welcome you to
EuroSSC 2008, in Zurich, Switerland. This volume contains the invited papers
and technical... |  |  The Book of Revelation (For Dummies)
Acommon cartoon theme involves a person wearing a sandwich sign or carrying a poster that proclaims, “Repent! The end is near!” What’s implied is that some sudden, violent event is just around the corner and that people need to brace themselves for whatever’s coming. And usually, the end that’s near involves... |  |  Rules of Play: Game Design Fundamentals
For hundreds of years, the field of game design has drifted along under the radar of culture, producing
timeless masterpieces and masterful time-wasters without drawing much attention to itself-without, in fact,
behaving like a "field" at all. Suddenly, powered by the big bang of computer technology, game design has... |
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