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Scientific Engineering of Distributed Java Applications.: Third International Workshop, FIDJI 2003, Luxembourg-Kirchberg, Luxembourg, November 27-28, ... Papers (Lecture Notes in Computer Science)
Scientific Engineering of Distributed Java Applications.: Third International Workshop, FIDJI 2003, Luxembourg-Kirchberg, Luxembourg, November 27-28, ... Papers (Lecture Notes in Computer Science)

FIDJI 2003 was an international forum for researchers and practitioners in- rested in the advances in, and applications of, software engineering for distri- ted applicationdevelopment. Concerningthe technologies,the workshopfocused on “Java-related” technologies. It was an opportunity to present and observe the latest research,...

Patterns of Enterprise Application Architecture
Patterns of Enterprise Application Architecture

The practice of enterprise application development has benefited from the emergence of many new enabling technologies. Multi-tiered object-oriented platforms, such as Java and .NET, have become commonplace. These new tools and technologies are capable of building powerful applications, but they are not easily implemented....

Mastering Delphi 7
Mastering Delphi 7

Whether you're new to Delphi or just making the move from an earlier version, Mastering Delphi 7 is the one resource you can't do without. Practical, tutorial-based coverage helps you master essential techniques in database, client-server, and Internet programming. And the insights of renowned authority Marco Cantú give you...

Aspect-Oriented Analysis and Design: The Theme Approach
Aspect-Oriented Analysis and Design: The Theme Approach

"Developers who are using aspect-oriented programming will appreciate this contribution to aspect-oriented analysis and design. The authors are pioneers in this area and have elaborated on past research to produce a detailed methodology and notation for early aspects."

Ron Bodkin, Chief...

Patterns for Effective Use Cases
Patterns for Effective Use Cases

Use cases have become an integral part of modeling software requirements, but many software developers are discovering that writing effective use cases is more difficult than they had anticipated. An understanding of the basic principles of use cases is not enough. Software developers need a source of objective criteria by...

Use Cases Patterns and Blueprints
Use Cases Patterns and Blueprints

This book brings together dozens of proven patterns for creating use cases that more accurately reflect real requirements, are easier to translate into working systems, and are simpler to maintain. Utilizing these patterns, architects, analysts, engineers, and managers can leverage decades of hard-earned knowledge to achieve...

.NET-A Complete Development Cycle
.NET-A Complete Development Cycle

"The authors excel in presenting all aspects of the .NET development cycle in a format accessible to the beginner, and as a primer and reference for the experienced developer. This book is not only educational and informative, but working through it is fun!"
—Dr. Oliver Downs, Chief Scientist, Analytical
...

Software Architecture in Practice, Second Edition
Software Architecture in Practice, Second Edition

This award-winning book, substantially updated to reflect the latest developments in the field, introduces the concepts and best practices of software architecture-how a software system is structured and how that system's elements are meant to interact. Distinct from the details of implementation, algorithm, and data...

Object-Oriented Thought Process, The, Second Edition
Object-Oriented Thought Process, The, Second Edition

The Object-Oriented Thought Process, Second Edition will lay the foundation in object-oriented concepts and then explain how various object technologies are used. Author Matt Weisfeld introduces object-oriented concepts, then covers abstraction, public and private classes, reusing code, and...

Documenting Software Architectures: Views and Beyond
Documenting Software Architectures: Views and Beyond

"This book is of immense value. It should save you months of trials and errors, lots of undeserved hassle, and many costly mistakes that could potentially jeopardize the whole endeavor. It will become an important reference on the shelf of the software architect."—From the Foreword by Philippe Kruchten,...

Software Engineering and Computer Games
Software Engineering and Computer Games

"This book should be a requirement of anyone that wants to write games-period"-Andre Lamothe, author and CEO of Xtreme Games

Software Engineering and Computer Games was written with four broad goals:

  • To teach a lively...

The Art of Software Architecture: Design Methods and Techniques
The Art of Software Architecture: Design Methods and Techniques

Software architecture is emerging as a new discipline in response to the growing complexity of software systems and the problems they attempt to solve. Software is becoming the dominant component of many systems and it is necessary for the software development community to develop new practices, principles, and standards to manage the...

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