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Blender 2.5 Character Animation Cookbook
Blender 2.5 Character Animation Cookbook

This book offers clear, illustrative, and easy-to-follow recipes to create character rigs and animations for common situations. Bring your characters to life by understanding the principles, techniques, and approaches involved in creating rigs and animations; you'll be able to adapt them to your own characters and films.

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GNU Octave Beginner's Guide
GNU Octave Beginner's Guide

Using a range of very different examples, this beginner's guide will take you through the most important aspects of GNU Octave. The book starts by introducing how you work with mathematical objects like vectors and matrices, demonstrating how to perform simple arithmetic operations on these objects and explaining how to use some of...

Tabletops - Horizontal Interactive Displays (Human-Computer Interaction Series)
Tabletops - Horizontal Interactive Displays (Human-Computer Interaction Series)

This book is an attempt to bring together current research in the domain of interactive horizontal displays. The book integrates and summarises findings from the most important international tabletop research teams. It provides a state-of-the-art overview and allows for the discussion of emerging and future directions in research and...

Think Stats
Think Stats

If you know how to program, you have the skills to turn data into knowledge using the tools of probability and statistics. This concise introduction shows you how to perform statistical analysis computationally, rather than mathematically, with programs written in Python.

You'll work with a case study throughout the...

The HDR Book: Unlocking the Pros' Hottest Post-Processing Techniques
The HDR Book: Unlocking the Pros' Hottest Post-Processing Techniques

When it comes to HDR, only three key ingredients are needed: hardware, software, and post-processing technique. Hardware is simple—there are only a few things you need to set up and shoot an HDR series. Software is vastly improved, making it easier for anyone to create an HDR image. The hard part is the post-processing technique. There...

Wireless Communications (Wiley - IEEE)
Wireless Communications (Wiley - IEEE)

"Professor Andreas F. Molisch, renowned researcher and educator, has put together the comprehensive book, Wireless Communications. The second edition, which includes a wealth of new material on important topics, ensures the role of the text as the key resource for every student, researcher, and practitioner in the...

Dependability of Networked Computer-based Systems (Springer Series in Reliability Engineering)
Dependability of Networked Computer-based Systems (Springer Series in Reliability Engineering)

This book is meant for research scholars, scientists and practitioners involved with the application of computer-based systems in critical applications. Ensuring dependability of systems used in critical applications is important due to the impact of their failures on human life, investment and environment. The individual aspects of...

Agent-Based Service-Oriented Computing (Advanced Information and Knowledge Processing)
Agent-Based Service-Oriented Computing (Advanced Information and Knowledge Processing)

Service-Oriented Computing (SOC) allows software development time to be shortened by the composition of existing services across the Internet. Further exploitation of this revolutionary trend is feasible through automation, thanks to the use of software agents and techniques from distributed artificial intelligence. This book provides an...

Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps
Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps

Gamification may be a new term, but the idea of using game-thinking and game mechanics to solve problems and engage audiences isn’t exactly new. The military has been using games and simulations for hundreds (if not thousands) of years, and the U.S. military has been a pioneer in the use of video games across branches. Three...

Data Center Fundamentals
Data Center Fundamentals

Master the basics of data centers to build server farms that enhance your Web site performance

  • Learn design guidelines that show how to deploy server farms in highly available and scalable environments
  • Plan site performance capacity with discussions of server farm architectures and their real-life...
Microsoft Virtualization: Master Microsoft Server, Desktop, Application, and Presentation Virtualization
Microsoft Virtualization: Master Microsoft Server, Desktop, Application, and Presentation Virtualization

The intention of this book is to provide a thorough reference for those considering a migration into the virtualized world. The majority of our target readers will likely be seasoned system administrators and engineers who grew up in and still manage primarily a hardware-based server environment containing a large assortment of both...

Foundations of Oscillator Circuit Design (Artech House Microwave Library)
Foundations of Oscillator Circuit Design (Artech House Microwave Library)

My interest in oscillators started many years ago when I was an undergraduate student and one of the laboratory experiments was the design of a Colpitts oscillator. It was amazing to see how a sinusoidal signal appeared when the power supply was turned on. What an interesting way of controlling the motion of electrons in the circuit!...

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