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The Agile Samurai: How Agile Masters Deliver Great Software
The Agile Samurai: How Agile Masters Deliver Great Software

Get ready to kick some software project butt. By learning the ways of the agile samurai you will discover:

* how to create plans and schedules your customer and your team can believe in

  • what characteristics make a good agile team and how to form your own

  • ...

NetBeans Platform 6.9 Developer's Guide
NetBeans Platform 6.9 Developer's Guide

The NetBeans Platform has many features provided out of the box for Swing desktop application developers. It can take you hours just to create menu bars, toolbars, a window system, and other typical desktop application infrastructural needs rather than you focusing on your domain knowledge. Imagine how much time you could save with a hands-on...

Closure: The Definitive Guide
Closure: The Definitive Guide

If you're ready to use Closure to build rich web applications with JavaScript, this hands-on guide has precisely what you need to learn this suite of tools in depth. Closure makes it easy for experienced JavaScript developers to write and maintain large and complex codebases -- as Google has demonstrated by using Closure with...

XNA 3.1 Game Development for Teens
XNA 3.1 Game Development for Teens

XNA 3.0 GAME DEVELOPMENT FOR TEENS is a complete guide to entry level programming and computer game development using XNA 3.0 and the Visual C# 2008 Express programming language for beginners. This book shows readers how to create and execute computer games on their PC, and then how to port their PC games over to their Xbox 360 or Zune...

Torque for Teens, Second Edition
Torque for Teens, Second Edition

TORQUE FOR TEENS, SECOND EDITION teaches beginners the techniques they need to design their very own video games using Garage Games' powerful 3D computer game engine, Torque. Written in simple language, each chapter begins with a basic overview of the topic being covered, followed by step-by-step instructions to help readers conquer each...

Foundation Flash Catalyst
Foundation Flash Catalyst

This book offers an introduction to Flash Catalyst for designers with intermediate to advanced skills. It discusses where Catalyst sits within the production process and how it communicates with other programs. It covers all of the features of the Flash Catalyst workspace, teaching you how to create designs from scratch, how to build...

Silverlight 4 User Interface Cookbook
Silverlight 4 User Interface Cookbook

Silverlight makes it much easier to build web applications with highly usable, interactive, and exciting user interfaces. However, with so many new options open to designers and developers, making the best use of the tools available is not always so easy. It's ease of use and rapid development process has left one area completely...

Matlab: A Practical Introduction to Programming and Problem Solving
Matlab: A Practical Introduction to Programming and Problem Solving

Assuming no knowledge of programming, this book presents both programming concepts and MATLAB's built-in functions, providing a perfect platform for exploiting MATLAB's extensive capabilities for tackling engineering problems. It starts with programming concepts such as variables, assignments, input/output, and selection statements,...

R in a Nutshell: A Desktop Quick Reference
R in a Nutshell: A Desktop Quick Reference

What people are saying about R in a Nutshell

"I am excited about this book. R in a Nutshell is a great introduction to R, as well as a comprehensive reference for using R in data analytics and visualization. Adler provides 'real world' examples, practical advice, and scripts, making it...

Corporate Blogging For Dummies
Corporate Blogging For Dummies

Establish a successful corporate blog to reach your customers

Corporate blogs require careful planning and attention to legal and corporate policies in order for them to be productive and effective. This fun, friendly, and practical guide walks you through using blogging as a first line of communication to customers and...

Software Metrics and Software Metrology
Software Metrics and Software Metrology

Most of the software measures currently proposed to the industry bring few real benefits to either software managers or developers. This book looks at the classical metrology concepts from science and engineering, using them as criteria to propose an approach to analyze the design of current software measures and then design new software...

Distributed Game Development: Harnessing Global Talent to Create Winning Games
Distributed Game Development: Harnessing Global Talent to Create Winning Games

Take control of your global game development team and make successful AAA game titles using the 'Distributed Development' model. Game industry veteran Tim Fields teaches you how to evaluate game deals, how to staff teams for highly distributed game development, and how to maintain challenging relationships in order to get great games...

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