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Visualizing Information Using SVG and X3D
Visualizing Information Using SVG and X3D
This is the first book devoted to both SVG and X3D as a new and universal means of visualizing information. It presents the state-of-the-art research emerging in this novel area and introduces SVG and X3D fundamentals and leading authoring tools. The key topics covered include: - The foundations of SVG and X3D - Data, information, knowledge and...
Information Storage and Retrieval Systems: Theory and Implementation (The Information Retrieval Series)
Information Storage and Retrieval Systems: Theory and Implementation (The Information Retrieval Series)
This book provides a theoretical and practical explanation of the latest advancements in information retrieval and their application to existing systems. It takes a system approach, discussing all aspects of an Information Retrieval System.

The major difference between this book and the first edition is the addition to this text of
...
Virtual Reality: Second International Conference, ICVR 2007, Held as Part of HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings
Virtual Reality: Second International Conference, ICVR 2007, Held as Part of HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings
This book constitutes the refereed proceedings of the Second International Conference on Virtual Reality, ICVR 2007, held in Beijing, China in July 2007 in the framework of the 12th International Conference on Human-Computer Interaction, HCII 2007 with 8 other thematically similar conferences.

The 81 revised papers presented were carefully...

Learning Flex 3: Getting up to Speed with Rich Internet Applications (Adobe Developer Library)
Learning Flex 3: Getting up to Speed with Rich Internet Applications (Adobe Developer Library)
How soon can you learn Adobe Flex 3? With this book's unique hands-on approach, you will be able to tinker with examples right away, and create your own Rich Internet Applications with Flex within the first few chapters. As you progress, you learn how to build a layout, add interactivity, work with data, and deploy your applications to either the...
The Semantic Web - ISWC 2004: Third International Semantic Web Conference, Hiroshima, Japan, November 7-11, 2004. Proceedings
The Semantic Web - ISWC 2004: Third International Semantic Web Conference, Hiroshima, Japan, November 7-11, 2004. Proceedings
This book constitutes the refereed proceedings of the Third International Semantic Web Conference, ISWC 2004, held in Hiroshima, Japan in November 2004.

The 55 revised full papers presented together with abstracts of 2 invited talks were carefully reviewed and selected from a total of 227 submitted papers. The papers are organized in topical...

Excel 2007 Miracles Made Easy: Mr. Excel Reveals 25 Amazing Things You Can Do with the New Excel
Excel 2007 Miracles Made Easy: Mr. Excel Reveals 25 Amazing Things You Can Do with the New Excel
In this addendum to Learn Excel from Mr. Excel, the amazing new features offered in Excel 2007 are introduced. Revealing the features that make this new version the best new release of Excel since 1997, this guide provides the necessary information to teach users to quickly unleash the powerful new features in Excel 2007, create...
An Introduction to NURBS: With Historical Perspective (The Morgan Kaufmann Series in Computer Graphics)
An Introduction to NURBS: With Historical Perspective (The Morgan Kaufmann Series in Computer Graphics)

The latest from a computer graphics pioneer, An Introduction to NURBS is the ideal resource for anyone seeking a theoretical and practical understanding of these very important curves and surfaces. Beginning with Bézier curves, the book develops a lucid explanation of NURBS curves, then does the same for surfaces, consistently stressing...

Pure C#
Pure C#

Pure C#, in keeping with the Pure series, focuses on issues of concern specific to writing programs using the C# language. The book is divided into three parts:

* Part 1 addresses the syntax and program construction methods available to C# programming.
* Part 2 is a code-intensive section that demonstrates specific tasks of concern
...

The Java(TM) 3D API Specification
The Java(TM) 3D API Specification
The Java 3D API, an exciting new part of the JavaMedia suite of APIs, enables the creation of three-dimensional graphics applications and Internet-based 3D applets. It gives developers high-level constructs for creating and manipulating 3D geometry and for building the structures used in rendering that geometry. With Java 3D, developers...
WPF Recipes in C# 2008: A Problem-Solution Approach (Expert's Voice in .Net)
WPF Recipes in C# 2008: A Problem-Solution Approach (Expert's Voice in .Net)
WPF offers amazing new opportunities to .NET programmers in terms of the user interfaces they can deliver to their customers. But this significant technological advance comes with a steep learning curve, requiring the programmer to learn new classes, new syntax, and an entirely new approach to UI development.

Although WPF has been generally...

Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction
Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction
Teaches graphic artists the fundamentals of computer programming within a visual playground!

This book teaches you the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. A unique lab-style manual, the book gives graphic
...
Statics and Dynamics with Background Mathematics
Statics and Dynamics with Background Mathematics
On their first encounter with statics and dynamics, students often have difficulty with three particular aspects of the subject. These are (1) visualization of the physical properties involved, (2) expression of the latter in mathematical terms and (3) manipulation of the mathematics in order to solve the various problems that arise. The aim of...
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