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 3D Graphics with XNA Game Studio 4.0
XNA is a very powerful API using which it's easy to make great games, especially when you have dazzling 3D effects. This book will show you how to implement the same 3D graphics used in professional games to make your games shine, and get those gamers addicted! This book will show you, step-by-step, how to implement the effects used in... |  |  Erlang and OTP in Action
For a long time, the world of Erlang programming had only one book—The Book,1 released in 1993 and revised in 1996. Fanatics can still find it in print, at a price of over $100. A decade or so after its publication, The Book was getting long in the tooth, to say the least. The language had evolved to include several new and... |  |  The Best Travel Writing 2010: True Stories from Around the World
My favorite mountaineering book is The Mountains of My Life, by legendary Italian climber Walter Bonatti. While I love being in the mountains—it’s a rare day I don’t daydream about the Alps or the Himalayas—I am not a climber. It isn’t so much Bonatti’s exploits that inspire me as his attitude towards ... |
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