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Learning Flex 3: Getting up to Speed with Rich Internet Applications (Adobe Developer Library)
Learning Flex 3: Getting up to Speed with Rich Internet Applications (Adobe Developer Library)
How soon can you learn Adobe Flex 3? With this book's unique hands-on approach, you will be able to tinker with examples right away, and create your own Rich Internet Applications with Flex within the first few chapters. As you progress, you learn how to build a layout, add interactivity, work with data, and deploy your applications to either the...
Getting Started with Flex 3: An Adobe Developer Library Pocket Guide for Developers (Adobe Developer Library)
Getting Started with Flex 3: An Adobe Developer Library Pocket Guide for Developers (Adobe Developer Library)
Discover how easy RIA development can be with this one-of-a-kind handbook from the Adobe Developer Library. Several clear, step-by-step mini-tutorials teach you about web services, event handling, designing user interfaces with reusable components, and more. After finishing this guide, you'll be able to build Flash applications ranging from widgets...
Mastering Dojo: JavaScript and Ajax Tools for Great Web Experiences (Pragmatic Programmers)
Mastering Dojo: JavaScript and Ajax Tools for Great Web Experiences (Pragmatic Programmers)
The last couple of years have seen big changes in server-side web programming. Now it's the client's turn; Dojo is the toolkit to make it happen and Mastering Dojo shows you how.

Dojo is a set of client-side JavaScript tools that help you build better web applications. Dojo blurs the line between local, native applications and browser based...

ASP Made Simple (Made Simple Programming)
ASP Made Simple (Made Simple Programming)
ASP Made Simple provides a brief introduction to ASP for the person who favours self teaching and/or does not have expensive computing facilities to learn on. The book will demonstrate how the principles of ASP can be learned with an ordinary PC running Personal Web Server, MS Access and a general text editor like Notepad.

After working through...

Java 2 Game Programming (The Premier Press Game Development Series)
Java 2 Game Programming (The Premier Press Game Development Series)
With the power of today's personal computer, game developers no longer need to rely on low-level "tricks" to write computer games. Increasingly, object-oriented programming languages, such as Java, are being used to create cutting-edge games. "Java 2 Game Programming" gives you an inside look at how Java can be used to create...
SAS Programming by Example
SAS Programming by Example
Develop and fine-tune your programming skills the easy way - by example! For beginning and intermediate users, SAS Programming by Example guides you, with a series of annotated examples, through basic tasks to more complex ones. Problems and solutions are provided to make the most of the programming tools available in base SAS software....
A Pattern Language for Web Usability
A Pattern Language for Web Usability
Despite the astronomical number of hours invested in developing websites for commercial and other uses, it is now clear that many websites are poorly designed and have floundered as a result.

There are four main aspects of website design that can affect a site's success: usability, content, navigation and aesthetics. The last three aspects all...

Pro Spring 2.5
Pro Spring 2.5
Recently, the Java world has witnessed a dramatic shift away from so-called “heavyweight” architectures such as Enterprise JavaBeans (EJB) toward lighter weight frameworks such as Spring. Complex and container-dependent services, such as CMP, and transaction management systems have been replaced with simpler alternatives such as...
Object-Oriented Game Development
Object-Oriented Game Development
This book addresses how program teams can develop complex games within the constraints of deadlines, budgets, and changing technologies. It establishes a set best practices taken from real-world experiences, while making sure readers understand that there are not any absolute solutions. Readers are taught how to write reusable code that they will...
Building Embedded Linux Systems
Building Embedded Linux Systems
There's a great deal of excitement surrounding the use of Linux in embedded systems -- for everything from cell phones to car ABS systems and water-filtration plants -- but not a lot of practical information. Building Embedded Linux Systems offers an in-depth, hard-core guide to putting together embedded systems based on Linux.
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Automatic Fingerprint Recognition Systems
Automatic Fingerprint Recognition Systems
Advances in automatic fingerprint recognition are driven by improved fingerprint sensing and advancements in areas such as computer architecture, pattern recognition, image processing, and computer vision. In addition to the new developments in science and technology, several recent social and political events have increased the level of interest...
Beginning Microsoft Visual Basic 2008 (Wrox Beginning Guides)
Beginning Microsoft Visual Basic 2008 (Wrox Beginning Guides)
Beginning Microsoft Visual Basic 2008

If you want to learn Visual Basic 2008 so you can create powerful, database-driven applications, then this is the book for you. It walks you through this robust programming language and shows you how to build a variety of different Windows® applications and web services. Along the...

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