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Microsoft ASP.NET Fast & Easy Web Development
Microsoft ASP.NET Fast & Easy Web Development
Don't spend your time wading through manuals to learn ASP .NET. Spend it doing what you do best--creating Web pages! Begin with an introduction to the .NET initiative, and then work your way through the concepts of ASP .NET, Visual Basic .NET, and ADO .NET. By the time you finish, you'll be using ASP .NET to create custom applications. Combining...
Microsoft C# Professional Projects
Microsoft C# Professional Projects
Use C# to accomplish real-world, professional tasks. C# Professional Projects is your key to unlocking the power of C#. Each project focuses on a specific concept and is based on a real-world situation. Enhance your skills as you work through six projects including creating a customer maintenance system, an employee record system, a creative...
Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development)
Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development)
The last several years have seen some exciting advances in the field of real-time graphics. Starting slowly for beginning programmers, this book begins by reviewing recent 3D graphics developments and with an introduction to vectors, matrices, colors, and lighting. Then, it's on to rendering graphics! Learn various vertex and pixel shader...
Game Art for Teens (Game Development Series)
Game Art for Teens (Game Development Series)
Wouldn?t you love to create really great art for your games? The kind of art that keeps players coming back for more? Now you can! Game Art for Teens is full of step-by-step, hands-on projects that allow you to begin creating art right away. Each project includes easy-to-follow examples that help you master each concept, making it easy to put what...
2D Artwork and 3D Modeling for Game Artists (Premier Press Game Development)
2D Artwork and 3D Modeling for Game Artists (Premier Press Game Development)
Take your games to the next level! 2D Artwork and 3D Modeling for Game Artists is the perfect stepping stone for beginning or intermediate game artists entering the gaming industry. This book will show you how to create models, arrange U-Vs, generate textures, then finalize your models for use with a video game engine. By the time you?re finished,...
Perl Fast & Easy Web Development
Perl Fast & Easy Web Development
Don?t spend your time wading through manuals to learn Perl. Spend it doing what you do best?creating Web pages! Perl is quickly developed and results-oriented. With this book, you?ll move seamlessly from the basics of this language to building dynamic Web sites. Combining easy-to-understand instructions with visual examples, Perl Fast &...
Java Programming: Introductory
Java Programming: Introductory
This book does not assume prior programming experience and introduces object-oriented techniques early and explores them extensively.

This book distinguishes itself from other Java titles in that it does not assume prior programming experience and introduces object-oriented techniques early and explores them extensively. The book is
...
Database Systems: Design, Implementation and Management, Sixth Edition
Database Systems: Design, Implementation and Management, Sixth Edition
This Sixth Edition takes you clearly and effectively through the entire process of database development and implementation. This market leading text includes new Visio and UML tutorials, as well as a new chapter on Advanced SQL. All appendices are housed on a CD that accompany every copy of the text.

Takes students step by step through
...
Programming the Nintendo Game Boy Advance: The Unofficial Guide (Game Development)
Programming the Nintendo Game Boy Advance: The Unofficial Guide (Game Development)
Develop your own games for the Nintendo Game Boy Advance! Now you can write, compile, and run Game Boy programs right on your Windows desktop! "Programming the Nintendo Game Boy Advance: The Unofficial Guide" will show you how you can use the free HAM SDK to create your own games for the Game Boy Advance. When you?re ready to take the...
Physics Modeling for Game Programmers
Physics Modeling for Game Programmers
Programmers who want to include 3D math and physics in a game have to wade through physics textbooks and dreary tomes on linear algebra and group theory, only to find that the material is too abstract to be used directly in their games. This book gives readers the skills they want and need to incorporate real physics into their games. As they work...
Game Engine Toolset Development
Game Engine Toolset Development
Toolset development is an extremely broad topic. Game Engine Toolset Development provides you with a core set of skills and a comprehensive insight that will aid you in the development of game engine utilities, significantly reducing the time period associated with the construction phase of a project. The book starts off with topics regarding...
Traktor DJ Studio Ignite!: The Visual Guide for New Users (Ignite!)
Traktor DJ Studio Ignite!: The Visual Guide for New Users (Ignite!)
Here is your introduction to the fundamentals of one of Native Instruments's most popular software products, Traktor DJ Studio. Whether you're a new user of Traktor DJ, a new hobbyist DJ, or a professional with little digital experience, this book provides step-by-step instructions with many visuals to guide you through the basics of this powerful...
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