Home | Amazing | Today | Tags | Publishers | Years | Search 
Intel OEM Systems Handbook
Intel OEM Systems Handbook

The cover design is an abstract portrayal of Intel's computer systems products as the building blocks of systems development. The building blocks meld together, encompassing the heart of an open system, which is symbolized by the pyramid at the heart of the architecture. This melding or flexibility is the key Intel pres to the design...

AI Techniques for Game Programming (Premier Press Game Development)
AI Techniques for Game Programming (Premier Press Game Development)

"AI Techniques for Game Programming" takes the difficult topics of genetic algorithms and neural networks and explains them in plain English. Gone are the tortuous mathematic equations and abstract examples to be found in other books. Each chapter takes readers through the theory a step at a time, explaining clearly how they can...

Compiler Construction: 20th International Conference, CC 2011, Held as Part of the Joint European Conference
Compiler Construction: 20th International Conference, CC 2011, Held as Part of the Joint European Conference

This book constitutes the refereed proceedings of the 20th International Conference on Compiler Construction, CC 2011, held in Saarbrücken, Germany, March 26—April 3, 2011, as part of ETAPS 2011, the European Joint Conferences on Theory and Practice of Software. The 15 revised full papers presented together with the abstract of one...

Video Game Optimization
Video Game Optimization

Optimizing is a game of trade-offs.

There are many anecdotes, articles, and books about optimizing in specific scenarios. Sometimes, these include hard numbers; if so, it’s usually for hardware that is several years old. Often, the discussion is very specific, such as optimizing memory copies for a specific chip, and the...

Provenance and Annotation of Data and Process: Third International Provenance and Annotation Workshop
Provenance and Annotation of Data and Process: Third International Provenance and Annotation Workshop

Interest in and needs for provenance are growing as data proliferate. Data are increasing in a wide array of application areas, including scientific workflow systems, logical reasoning systems, text extraction, social media, and linked data. As data volumes expand and as applications become more hybrid and distributed in nature, there is...

Schema Matching and Mapping (Data-Centric Systems and Applications)
Schema Matching and Mapping (Data-Centric Systems and Applications)

This book provides an overview about the state-of-the-art solutions and the most recent advances in schema matching and mapping, both recognized as key areas of metadata management. Tasks involving metadata are indeed pervasive in databases and information systems and include schema evolution, schema and ontology integration and matching, XML...

A Concurrent Pascal Compiler for Minicomputers (Lecture Notes in Computer Science) (v. 50)
A Concurrent Pascal Compiler for Minicomputers (Lecture Notes in Computer Science) (v. 50)

This paper describes a seven-pass compiler for Per Brlnch Hansen's Concurrent Pascal [1,2] programing language. Concurrent Pascal is an abstract programming language for conputer operating systems. The language extends sequential Pascal [7] with the process, nonitor, and class concepts for structured concurrent programing. A ironitor is a...

Pro Objective-C Design Patterns for iOS
Pro Objective-C Design Patterns for iOS

It’s time to capitalize on your mastery of Cocoa with Pro Objective-C Design Patterns for iOS. You’ve developed apps that impressed and performed, and now you’re ready to jump into development practices that will leave you with more effective, efficient, and professional level apps. This book is the...

Real-Time Volume Graphics
Real-Time Volume Graphics

IN TRADITIONAL COMPUTER GRAPHICS, 3D objects are created using highlevel surface representations such as polygonal meshes, NURBS (nonuniform rational B-spline) patches, or subdivision surfaces. Using this modeling paradigm, visual properties of surfaces, such as color, roughness, and reflectance, are described by means of a shading...

Enhancing Architectural Drawings and Models with Photoshop
Enhancing Architectural Drawings and Models with Photoshop

The first two chapters of this book are related and should be read in sequence. Chapter 1 is about preparing computer-aided design (CAD) and/or building information models (BIM) for enhancement, and Chapter 2 teaches you how to add the enhancements (such as color, pattern, shadow, and lineweight) in Photoshop.

All of the other 10...

Practical Code Generation in .NET: Covering Visual Studio 2005, 2008, and 2010
Practical Code Generation in .NET: Covering Visual Studio 2005, 2008, and 2010

The story of software engineering has been the story of increasing the level of abstraction at which we as programmers work, from logic encoded in hardware to toggle switches representing binary digits, through machine code, assembly language, low-level languages, and high-level languages both procedural and functional. More recently,...

Inside the Machine: An Illustrated Introduction to Microprocessors and Computer Architecture
Inside the Machine: An Illustrated Introduction to Microprocessors and Computer Architecture

Inside the Machine is an introduction to computers that is intended to fill the gap that exists between classic but more challenging introductions to computer architecture, like John L. Hennessy’s and David A.

Patterson’s popular textbooks, and the growing mass of works that are simply too basic...

Result Page: 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 
©2024 LearnIT (support@pdfchm.net) - Privacy Policy