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AI Techniques for Game Programming (Premier Press Game Development)
AI Techniques for Game Programming (Premier Press Game Development)

"AI Techniques for Game Programming" takes the difficult topics of genetic algorithms and neural networks and explains them in plain English. Gone are the tortuous mathematic equations and abstract examples to be found in other books. Each chapter takes readers through the theory a step at a time, explaining clearly how they can...

Intel OEM Systems Handbook
Intel OEM Systems Handbook

The cover design is an abstract portrayal of Intel's computer systems products as the building blocks of systems development. The building blocks meld together, encompassing the heart of an open system, which is symbolized by the pyramid at the heart of the architecture. This melding or flexibility is the key Intel pres to the design...

Pointers on C
Pointers on C

Provides background information needed to understand C. Covers pointers thoroughly, including syntax, techniques for their effective use, and common programming idioms in which they appear. Compares different methods for implementing common abstract data structures. Paper. DLC: C (Computer program language)

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Foundations Of Algorithms Using C++ Pseudocode
Foundations Of Algorithms Using C++ Pseudocode

This third edition of Foundations of Algorithms Using C++ Pseudocode retains the features that made the second edition successful. As in the second edition, we still use pseudocode and not actual C++ code. The presentation of complex algorithms using all the details of any programming language would...

Fundamentals of Algorithmics
Fundamentals of Algorithmics

This is an introductory-level algorithm book. It includes worked-out examples and detailed proofs. Presents Algorithms by type rather than application. KEY TOPICS: Includes structured material by techniques employed, not by the application area, so readers can progress from the underlying abstract concepts to the concrete application...

Spring Recipes: A Problem-Solution Approach, Second Edition
Spring Recipes: A Problem-Solution Approach, Second Edition

With over 3 Million users/developers, Spring Framework is the leading “out of the box” Java framework. Spring addresses and offers simple solutions for most aspects of your Java/Java EE application development, and guides you to use industry best practices to design and implement your applications.

The release of Spring...

Optimizing Wireless/RF Circuits
Optimizing Wireless/RF Circuits

Select and optimize wireless/RF circuits.

Get last-word guidelines for selecting and optimizing wireless/RF ICs with John D. Lenk's Optimizing Wireless/RF Circuits. As you'd expect from an author whose electronics guidebooks have sold over 2 million copies worldwide, instead of complex math and abstract theory this hands-on...

Developing Web Services with Apache Axis2
Developing Web Services with Apache Axis2

If you'd like to learn how to create web services (in particular, using Apache Axis2) and make some sense of various standards like SOAP, WSDL, MTOM, WS-Addressing, WS-Security, WS-Policy, XML Encryption and XML Signature, then this book is for you. Why? First, it has a tutorial style that walks you through in a step-by-step manner....

AdvancED Game Design with Flash
AdvancED Game Design with Flash

Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you’ve mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills that will in turn open new doors. This book is a direct continuation of Foundation...

The Scientist and Engineer's Guide to Digital Signal Processing
The Scientist and Engineer's Guide to Digital Signal Processing

The book presents the fundamentals of DSP using examples from common science and engineering problem

The technical world is changing very rapidly. In only 15 years, the power of personal computers has increased by a factor of nearly one-thousand. By all accounts, it will increase by another factor of one-thousand in the next 15...

Knowledge and Computing: A Course on Computer Epistemology
Knowledge and Computing: A Course on Computer Epistemology

The result of the author's extensive practical experience: a decade in computer process control using large scale systems, another decade in machine pattern-recognition for vision systems, and nearly a decade dealing with artificial intelligence and expert systems. These real-life projects have taught Vamos a critical appreciation of, and...

The Clausal Theory of Types
The Clausal Theory of Types

This book presents the theoretical foundation of a higher-order logic programming language with equality, based on the clausal theory of types. A long-sought goal of logic programming, the clausal theory of types is a logic programming language that allows functional computation as a primitive operation while having rigorous, sound, and...

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