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AI Game Engine Programming (Game Development Series)
AI Game Engine Programming (Game Development Series)

AI Game Engine Programming provides game developers with the tools and wisdom necessary to create modern game AI engines. It takes programmers from theory to actual game development, with usable code frameworks designed to go beyond merely detailing how a technique might be used. In addition, it surveys the capabilities of the different...

Test Equating, Scaling, and Linking: Methods and Practices
Test Equating, Scaling, and Linking: Methods and Practices

This book provides an introduction to test equating, scaling and linking, including those concepts and practical issues that are critical for developers and all other testing professionals. In addition to statistical procedures, successful equating, scaling and linking involves many aspects of testing, including procedures to develop tests,...

Quantitative Marketing and Marketing Management: Marketing Models and Methods in Theory and Practice
Quantitative Marketing and Marketing Management: Marketing Models and Methods in Theory and Practice

Quantitative marketing has been gaining importance during the last decade. This is indicated by the growing number of model- and method-oriented studies published in leading journals as well as by the many successful applications of quantitative approaches in pricing, advertising, new product planning, and market segmentation decisions. In...

OpenGL ES 3.0 Programming Guide (2nd Edition)
OpenGL ES 3.0 Programming Guide (2nd Edition)

OpenGL®  ES is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The newest version, OpenGL ES 3.0, makes it possible to create stunning visuals for new games and apps, without compromising device performance or...

Design Computing and Cognition '10
Design Computing and Cognition '10

This volume contains the refereed and revised papers of the Fourth International Conference on Design Computing and Cognition (DCC'10), held in Stuttgart, Germany. The material in this book represents the state-of-the-art research and developments in design computing and design cognition.

The papers are grouped under the...

Complex Variables and Applications
Complex Variables and Applications

"Complex Variables and Applications, 8E" will serve, just as the earlier editions did, as a textbook for an introductory course in the theory and application of functions of a complex variable. This new edition preserves the basic content and style of the earlier editions. The text is designed to develop the theory that is prominent...

Learning Network Programming with Java
Learning Network Programming with Java

Key Features

  • Learn to deliver superior server-to-server communication through the networking channels
  • Gain expertise of the networking features of your own applications to support various network architectures such as client/server and peer-to-peer
  • Explore the issues that impact scalability,...
Node.js in Action
Node.js in Action

Summary

Node.js in Action is an example-driven tutorial that starts at square one and guides you through all the features, techniques, and concepts you'll need to build production-quality Node applications. You'll start by learning how to set up your Node development environment, including loading...

LabVIEW Graphical Programming
LabVIEW Graphical Programming
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.

LabVIEW is an award-winning programming language that allows engineers to create "virtual" instruments on their...

Java: A Beginner's Guide, Third Edition
Java: A Beginner's Guide, Third Edition

Essential Skills--Made Easy! Updated and Expanded for J2SE 5

Learn to program in Java from master programmer and best-selling author Herb Schildt. Completely revised and updated to cover Java 2 Platform, Standard Edition 5 (J2SEj 5), this step-by-step guide will have you programming in practically no time. You’ll start at the...

Designing Active Server Pages
Designing Active Server Pages
Designing Active Server Pages provides an important tool for often-overworked ASP programmers: a set of techniques for making the wisest use of the technology in a production environment. Targeting an audience of readers who already are seasoned in ASP, author Scott Mitchell explores techniques for producing "reusable and robust...
How To Do Everything with Your Digital Camera
How To Do Everything with Your Digital Camera
Do more with your digital camera than you ever thought possible with help from this easy-to-use guide. You'll understand digital photography basics, learn to share results through e-mail or the Internet, store images electronically, apply advanced photography techniques, perform image editing, and much more. This book dissects digital photography...
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