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Practical Android: 14 Complete Projects on Advanced Techniques and Approaches
Practical Android: 14 Complete Projects on Advanced Techniques and Approaches
Choose the best approach for your app and implement your solution quickly by leveraging complete projects. This book is a collection of practical projects that use advanced Android techniques and approaches, written by Android instructor Mark Wickham. Mark has taught a series of popular classes at Android development conferences...
Parallel Computing: Architectures, Algorithms and Applications - Volume 15 Advances in Parallel Computing
Parallel Computing: Architectures, Algorithms and Applications - Volume 15 Advances in Parallel Computing

ParCo2007 marks a quarter of a century of the international conferences on parallel computing that started in Berlin in 1983. The aim of the conference is to give an overview of the state-of-the-art of the developments, applications and future trends in high performance computing for all platforms. The conference addresses all aspects of...

Fixed-Mobile Wireless Networks Convergence: Technologies, Solutions, Services
Fixed-Mobile Wireless Networks Convergence: Technologies, Solutions, Services
This practical book is for anyone who needs to understand the solutions that allow multimedia communications between mobile networks and fixed wireless communications. It presents the fundamentals of individual fixed and mobile wireless technologies in terms of architectures, standards, management capabilities and quality of service issues, is...
Math Puzzles and Games, Grades 6-8: Over 300 Reproducible Puzzles that Teach Math and Problem Solving
Math Puzzles and Games, Grades 6-8: Over 300 Reproducible Puzzles that Teach Math and Problem Solving
In the 1950s we punished misbehaving students in middle school or junior high school by making them stay after school to do 100 multiplication or long-division math problems. Mathematics was taught in a highly ordered and mechanically repetitive manner with the objective being to master basic arithmetic skills. A decade later New Math emerged as a...
Introduction to Design Patterns in C++ with Qt (2nd Edition)
Introduction to Design Patterns in C++ with Qt (2nd Edition)

I still remember how I first got to know C++ and Qt. It was around 15 years ago while working on my diploma thesis. Most of the development we did at that time was done in Fortran and C. I was working on a Linux system with FVWM as a window manager. One day I read an article about KDE—a cool, new open source project...

OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition
OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition

Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6

Key Features

  • Explore techniques for implementing shadows using shadow maps and shadow volumes
  • Learn to use GLSL...
Programming Languages: Principles and Practices
Programming Languages: Principles and Practices

Kenneth Louden and Kenneth Lambert's new edition of PROGRAMMING LANGUAGES: PRINCIPLES AND PRACTICE, 3E gives advanced undergraduate students an overview of programming languages through general principles combined with details about many modern languages. Major languages used in this edition include C, C++, Smalltalk, Java, Ada, ML,...

Mastering Go: Create Golang production applications using network libraries, concurrency, and advanced Go data structures
Mastering Go: Create Golang production applications using network libraries, concurrency, and advanced Go data structures

Exploring the major features and packages of Go, along with its types and data-structures, enabling the reader to write threadsafe, concurrent cloud, and network applications

Key Features

  • Not your typical introduction to the Golang programming language
  • Exploring Golang...
Beginning Git and GitHub: A Comprehensive Guide to Version Control, Project Management, and Teamwork for the New Developer
Beginning Git and GitHub: A Comprehensive Guide to Version Control, Project Management, and Teamwork for the New Developer

Learn the fundamentals of version control through step-by-step tutorials that will teach you the ins-and-outs of Git. This book is your complete guide to how Git and GitHub work in a professional team environment. 

Divided into three parts – Version Control, Project Management and Teamwork – this book...

Pro Python System Administration
Pro Python System Administration

As time goes on, system administrators are presented with increasingly complicated challenges. In the early days, a team of engineers might have had to look after one or two systems. These days, one engineer can administer hundreds or thousands of systems.

System administrators are gradually replacing their tools with more advanced...

HTML, CSS & JavaScript Web Publishing in One Hour a Day, Sams Teach Yourself: Covering HTML5, CSS3, and jQuery (7th Edition)
HTML, CSS & JavaScript Web Publishing in One Hour a Day, Sams Teach Yourself: Covering HTML5, CSS3, and jQuery (7th Edition)

Thoroughly revised and updated with examples rewritten to conform to HTML5, CSS3, and contemporary web development practices, this easy-to-understand, step-by-step tutorial helps you quickly master the basics of HTML and CSS before moving on to more advanced topics such as graphics, video, and interactivity with...
Learning scikit-learn: Machine Learning in Python
Learning scikit-learn: Machine Learning in Python

Incorporating machine learning in your applications is becoming essential. As a programmer this book is the ideal introduction to scikit-learn for your Python environment, taking your skills to a whole new level.

Overview

  • Use Python and scikit-learn to create intelligent applications
  • Apply...
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