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 Microsoft Dynamics CRM 4 Integration Unleashed
In Microsoft® Dynamics CRM 4 Integration Unleashed, two leading experts present proven techniques, best practices, and example code for going far beyond the out-of-the-box capabilities of Dynamics CRM 4. Using these solutions and sample applications, you will enhance all of... |  |  Apple Training Series: GarageBand 09
Whether you’re an accomplished musician or a student, GarageBand is the most rewarding way to create, perform, and record your own music. In the only Apple-certified guide to GarageBand, composer Mary Plummer starts by teaching you the interface and basic recording techniques and moves on to arranging a song, editing and mixing... |  |  Error Control Coding
A reorganized and comprehensive major revision of a classic book, this edition provides a bridge between introductory digital communications and more advanced treatment of information theory. Completely updated to cover the latest developments, it presents state-of-the-art error control techniques. Coverage of the fundamentals of coding and... |
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 Mathematics for Computer Graphics Applications
Computer graphics is more than an isolated discipline at an intersection of computer science, mathematics, and engineering. It is the very visible leading edge of a revolution in how we use computers and automation to enhance our lives. It has changed forever the worlds of engineering and science, medicine, and the media, too. The wonderful... |  |  C Programming for the Absolute Beginner
C is a powerful procedural-based programming language developed in 1972 by Dennis Ritchie within the halls of Bell Telephone Laboratories. The C programming language was originally developed for use with the UNIX platform and has since spread to many other systems and applications. C has influenced a number of other programming languages,... |  |  3D Graphics with XNA Game Studio 4.0
XNA is a very powerful API using which it's easy to make great games, especially when you have dazzling 3D effects. This book will show you how to implement the same 3D graphics used in professional games to make your games shine, and get those gamers addicted! This book will show you, step-by-step, how to implement the effects used in... |
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