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Character Recognition Systems: A Guide for Students and Practitioners
Character Recognition Systems: A Guide for Students and Practitioners
"Much of pattern recognition theory and practice, including methods such as Support Vector Machines, has emerged in an attempt to solve the character recognition problem. This book is written by very well-known academics who have worked in the field for many years and have made significant and lasting contributions. The book will no doubt be...
Correlative Learning: A Basis for Brain and Adaptive Systems (Adaptive and Learning Systems for Signal Processing, Communications and Control Series)
Correlative Learning: A Basis for Brain and Adaptive Systems (Adaptive and Learning Systems for Signal Processing, Communications and Control Series)
Correlative Learning: A Basis for Brain and Adaptive Systems provides a bridge between three disciplines: computational neuroscience, neural networks, and signal processing. First, the authors lay down the preliminary neuroscience background for engineers. The book also presents an overview of the role of correlation in the human brain as well as...
The Book of Qt 4: The Art of Building Qt Applications
The Book of Qt 4: The Art of Building Qt Applications
Cross-platform development is a kind of holy grail, and Trolltech's Qt toolkit may well be the most promising solution yet to this development challenge. Qt is widely used for the development of GUI applications as well as console tools and servers, and it's especially appealing to programmers who need to write cross-platform applications to run on...
C# 3.0 Cookbook
C# 3.0 Cookbook

Completely updated for C# 3.0 and the .NET 3.5 platform, the new edition of this bestseller offers more than 250 code recipes to common and not-so-common problems that C# programmers face every day. Every recipe in the book has been reconsidered with more than a third of them rewritten to take advantage of new C# 3.0 features. If you prefer...

Computing in Object-Oriented Parallel Environments: Second International Symposium, Iscope 98, Santa Fe, Nm, Usa, December 8-11, 1998
Computing in Object-Oriented Parallel Environments: Second International Symposium, Iscope 98, Santa Fe, Nm, Usa, December 8-11, 1998
This book constitutes the refereed proceedings of the Second International Symposium on Computing in Object-Oriented Parallel Environments, ISCOPE 98, held in Santa Fe, NM, USA, in December 1998. The 10 revised full papers presented were carefully reviewed and selected for inclusion in the proceedings from a total of 39 submissions. Also included...
mental ray for Maya, 3ds Max, and XSI: A 3D Artist's Guide to Rendering
mental ray for Maya, 3ds Max, and XSI: A 3D Artist's Guide to Rendering
Render them speechless with this in-depth guide to mental ray

Turn 3D models into film-worthy digital animations by mastering mental ray rendering once and for all. This must-have guide is the only book on the market to focus exclusively on mental ray in Maya, 3ds Max, and XSI, and it's packed with techniques and insights...

Architecture of a Database System
Architecture of a Database System
Database Management Systems (DBMSs) are a ubiquitous and critical component of modern computing, and the result of decades of research and development in both academia and industry. Architecture of a Database System presents an architectural discussion of DBMS design principles, including process models, parallel architecture, storage system...
Data Mining with Microsoft SQL Server 2000 Technical Reference
Data Mining with Microsoft SQL Server 2000 Technical Reference
With its state-of-the-art capabilities for rapidly processing and retrieving huge quantities of data, Microsoft® SQL Server 2000 is quickly growing in popularity among large corporations. But learning how to take advantage of the powerful, built-in data-mining services in SQL Server to turn all that data into meaningful information takes time...
Expert Systems in Chemistry Research
Expert Systems in Chemistry Research
Expert systems allow scientists to access, manage, and apply data and specialized knowledge from various disciplines to their own research. Expert Systems in Chemistry Research explains the general scientific basis and computational principles behind expert systems and demonstrates how they can improve the efficiency of scientific workflows and...
Handbook of Biometrics
Handbook of Biometrics
Biometric recognition, or simply Biometrics, is a rapidly evolving field with applications ranging from accessing one's computer to gaining entry into a country. Biometric systems rely on the use of physical or behavioral traits, such as fingerprints, face, voice and hand geometry, to establish the identity of an individual. The deployment of...
Automatic Program Development: A Tribute to Robert Paige
Automatic Program Development: A Tribute to Robert Paige
Automatic Program Development is a tribute to Robert Paige (1947-1999), our accomplished and respected colleague, and moreover our good friend, whose untimely passing was a loss to our academic and research community. We have collected the revised, updated versions of the papers published in his honor in the Higher-Order and Symbolic Computation...
Advanced Intelligent Paradigms in Computer Games (Studies in Computational Intelligence)
Advanced Intelligent Paradigms in Computer Games (Studies in Computational Intelligence)
The evolution of technologies has greatly changed the basic structure of our industry and nature of our daily lives. Industries which did not exist several decades ago have made remarkable progress in recent years and flourished. One of the most typical examples is the computer game industry. This book presents a sample of the most recent research...
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