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 Qt 4
A number of years ago, I happened to come across an article on GUI programming
with C++. I had just started learning C++ and was amazed at how little code the
author2 needed to produce a complete game, including the menus. Of course, there
were a number of constructs that needed explanation, but after a short time I was
hooked:... |  |  |  |  |
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 Python Unlocked
Key Features
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Write smarter, bug-free, high performance code with minimal effort
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Uncover the best tools and options available to Python developers today
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Deploy decorators, design patters, and various optimization techniques to use Python 3.5 effectively
Book... |  |  Constraint Networks: Targeting Simplicity for Techniques and Algorithms
A major challenge in constraint programming is to develop efficient generic approaches to solve instances of the constraint satisfaction problem (CSP). With this aim in mind, this book provides an accessible synthesis of the author's research and work in this area, divided into four main topics: representation, inference, search, and... |  |  Focus On 3D Terrain Programming (Game Development)
This book is one-of-a-kind. Most 3D programming books on the market today concentrate on only one (or two) of the four algorithms that are presented in this book. Terrain engines have applications in games, but also in various simulations and they play a very important part in military flight simulations. Terrain engine programming is not... |
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