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 Pro OpenGL ES for Android
In 1985 I brought home a new shiny Commodore Amiga 1000, about one week after
they were released. Coming with a whopping 512K of memory, programmable
colormaps, a Motorola 68K CPU, and a modern multitasking operating system, it had
“awesome” writ all over it. Metaphorically speaking, of course. I thought it might
make a... |  |  Pro Windows Phone App Development (Professional Apress)
Windows Phone, updated in Windows Phone 7.5, presents an exciting opportunity for developers to
build and monetize mobile applications. It represents a major new investment into mobile computing
by Microsoft, and in many ways is a major break from the past. To build applications for Windows
Phone, it is important to understand its... |  |  Samsung Galaxy Tab 10.1 For Dummies
It’s not a cell phone. It’s not a computer. It’s the latest craze: the tablet. It
exists somewhere between the traditional computer and the newfangled
smart phone. That makes the tablet kind of an oddball, but quite a popular
oddball.
The Galaxy Tab is Samsung’s solution to your mobile, ... |
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 Beginning iOS 5 Application Development
APPLE FIRST OFFICIALLY ANNOUNCED the iOS 5 at the Worldwide Developers Conference (WWDC)
in June 2011. After 7 betas and with much anticipation, Apple finally rolled out iOS 5 with the
vastly improved iPhone 4S. With 200 new features added to the iOS, Apple is set to reign as the
king of the mobile platform for the foreseeable... |  |  Pro iOS 5 Augmented Reality
Welcome to Pro iOS 5 Augmented Reality. Augmented reality (AR) has existed in sci-fi
movies for decades, is used in the military for head-up displays (HUDs), and until
recently, has been a thing of the future. With the upswing in mobile applications since
the introduction of the iPhone and the Android operating system, applications... |  |  |
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 Smashing WebKit (Smashing Magazine Book Series)
The ultimate guide to WebKit from the world's most popular resource for web designers and developers
As the default browser for both iPhone and Android, WebKit has become a major player in the mobile arena, offering a wider array of HTML5 and CSS3 support than any other major engine. Written by expert author Jon Raasch,... |  |  OpenSceneGraph 3 Cookbook
During the last 12 years, OpenSceneGraph, which is one of the best 3D graphics programming interfaces in the world, has grown up so rapidly that it has already become the industry's leading open source scene graph technology. The latest distribution, OpenSceneGraph 3.0, now runs on all Microsoft Windows platforms, Apple Mac OS X, iOS... |  |  Architecting Mobile Solutions for the Enterprise
As far back as 1999, some smart guys predicted that mobile would become the primary focus of development in only a few years. Although it has taken a bit more time than expected, the era of mobile software has arrived at last. Why did it take so long? The answer is surprisingly simple: mobile software needed a critical mass of users ... |
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 |  |  Corona SDK Mobile Game Development: Beginner's Guide
This book is designed to introduce you to the basic standards of using the Corona SDK across
iOS and Android platforms. You will enhance your learning experience by building three
unique games in easy-to-follow steps. Apart from developing games, you will also dive into
learning about social network integration, In-App Purchasing,... |  |  Monkey Game Development Beginners Guide
Welcome to Monkey Game Development Beginner's Guide. This book will teach you
(as a step-by-step guide) how to develop 2D games with Monkey. With eight sample
games included, the book covers a great range of the toolset and important game
development techniques. You will also learn how to deploy your games to mobile... |
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