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Pro OpenGL ES for Android
Pro OpenGL ES for Android

In 1985 I brought home a new shiny Commodore Amiga 1000, about one week after they were released. Coming with a whopping 512K of memory, programmable colormaps, a Motorola 68K CPU, and a modern multitasking operating system, it had “awesome” writ all over it. Metaphorically speaking, of course. I thought it might make a...

Pro Windows Phone App Development (Professional Apress)
Pro Windows Phone App Development (Professional Apress)
Windows Phone, updated in Windows Phone 7.5, presents an exciting opportunity for developers to build and monetize mobile applications. It represents a major new investment into mobile computing by Microsoft, and in many ways is a major break from the past. To build applications for Windows Phone, it is important to understand its...
Samsung Galaxy Tab 10.1 For Dummies
Samsung Galaxy Tab 10.1 For Dummies

It’s not a cell phone. It’s not a computer. It’s the latest craze: the tablet. It

exists somewhere between the traditional computer and the newfangled smart phone. That makes the tablet kind of an oddball, but quite a popular oddball.

The Galaxy Tab is Samsung’s solution to your mobile,
...
Beginning iOS 5 Application Development
Beginning iOS 5 Application Development
APPLE FIRST OFFICIALLY ANNOUNCED the iOS 5 at the Worldwide Developers Conference (WWDC) in June 2011. After 7 betas and with much anticipation, Apple finally rolled out iOS 5 with the vastly improved iPhone 4S. With 200 new features added to the iOS, Apple is set to reign as the king of the mobile platform for the foreseeable...
Pro iOS 5 Augmented Reality
Pro iOS 5 Augmented Reality
Welcome to Pro iOS 5 Augmented Reality. Augmented reality (AR) has existed in sci-fi movies for decades, is used in the military for head-up displays (HUDs), and until recently, has been a thing of the future. With the upswing in mobile applications since the introduction of the iPhone and the Android operating system, applications...
Beginning Mobile Application Development in the Cloud (Wrox Programmer to Programmer)
Beginning Mobile Application Development in the Cloud (Wrox Programmer to Programmer)
YOU CAN BUILD HIGH-QUALITY MOBILE APPS using only HTML, CSS, and JavaScript. And you can use JavaScript to build the cloud services that support those apps. You don’t need to learn Objective-C or Java to deliver production-quality iPhone and Android mobile apps.

This book shows you how to use the web development
...
Smashing WebKit (Smashing Magazine Book Series)
Smashing WebKit (Smashing Magazine Book Series)

The ultimate guide to WebKit from the world's most popular resource for web designers and developers

As the default browser for both iPhone and Android, WebKit has become a major player in the mobile arena, offering a wider array of HTML5 and CSS3 support than any other major engine. Written by expert author Jon Raasch,...

OpenSceneGraph 3 Cookbook
OpenSceneGraph 3 Cookbook
During the last 12 years, OpenSceneGraph, which is one of the best 3D graphics programming interfaces in the world, has grown up so rapidly that it has already become the industry's leading open source scene graph technology. The latest distribution, OpenSceneGraph 3.0, now runs on all Microsoft Windows platforms, Apple Mac OS X, iOS...
Architecting Mobile Solutions for the Enterprise
Architecting Mobile Solutions for the Enterprise
As far back as 1999, some smart guys predicted that mobile would become the primary focus of development in only a few years. Although it has taken a bit more time than expected, the era of mobile software has arrived at last. Why did it take so long? The answer is surprisingly simple: mobile software needed a critical mass of users...
iOS 5 Core Frameworks: Develop and Design: Working with graphics, location, iCloud, and more
iOS 5 Core Frameworks: Develop and Design: Working with graphics, location, iCloud, and more

Everyone seems to have an opinion as to why their favorite mobile platform is better than the others. Some prefer iOS, others choose Android—each platform has its pros and cons. For me, however, iOS stands above the rest in large part due to its use of powerful native frameworks.

Sure, frameworks and...

Corona SDK Mobile Game Development: Beginner's Guide
Corona SDK Mobile Game Development: Beginner's Guide
This book is designed to introduce you to the basic standards of using the Corona SDK across iOS and Android platforms. You will enhance your learning experience by building three unique games in easy-to-follow steps. Apart from developing games, you will also dive into learning about social network integration, In-App Purchasing,...
Monkey Game Development Beginners Guide
Monkey Game Development Beginners Guide
Welcome to Monkey Game Development Beginner's Guide. This book will teach you (as a step-by-step guide) how to develop 2D games with Monkey. With eight sample games included, the book covers a great range of the toolset and important game development techniques. You will also learn how to deploy your games to mobile...
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