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Getting Started with UDOO
Getting Started with UDOO

Become an efficient maker by designing and building amazing prototypes with the UDOO platform and Android

About This Book

  • Create real-world applications and prototypes using all the features provided by the UDOO board
  • Learn how to use the on-board Android operating system to control...
Learn to Program with C
Learn to Program with C

Learn the fundamental programming principles using C, one of the most widely used programming languages in the world today. Learn to Program with C teaches computer programming to the complete beginner using the native C language. As such, it assumes you have no knowledge whatsoever about programming.

We discuss only those features...

Learning ROS for Robotics Programming - Second Edition
Learning ROS for Robotics Programming - Second Edition

Your one-stop guide to the Robot Operating System

About This Book

  • Model your robot on a virtual world and learn how to simulate it
  • Create, visualize, and process Point Cloud information
  • Easy-to-follow, practical tutorials to program your own robots

Who...

Exploring the Raspberry Pi 2 with C++
Exploring the Raspberry Pi 2 with C++

You have a Pi 2, but what exactly can you do with it? This book takes you on a tour of the Pi 2 hardware and all of the fantastic things that you can do to create innovative and useful projects with your Pi. Start with creating a workstation that does actual work, and move into installing a custom kernel, creating a clock, learning the ins...

Make: Electronics: Learning Through Discovery
Make: Electronics: Learning Through Discovery

"This is teaching at its best!"

--Hans Camenzind, inventor of the 555 timer (the world's most successful integrated circuit), and author of Much Ado About Almost Nothing: Man's Encounter with the Electron (Booklocker.com)

"A fabulous book: well written, well paced, fun,...

15 Dangerously Mad Projects for the Evil Genius
15 Dangerously Mad Projects for the Evil Genius

UNLEASH YOUR INNER MAD SCIENTIST!

"Wonderful. I learned a lot reading the detailed but easy to understand instructions."--BoingBoing

This wickedly inventive guide explains how to design and build 15 fiendishly fun electronics projects. Filled with photos and illustrations, 15 Dangerously Mad Projects for...

Robot Builder's Bonanza, 4th Edition
Robot Builder's Bonanza, 4th Edition

Which of these fields are involved in robotics? You may choose from the following: engineering, electronics, psychology, sociology, biology, physics, artificial intelligence, math, art, mechanical design, mechanical construction, computer programming, sound synthesis, vision, ultrasonics, linguistics, microelectronics, process control,...

Getting Started with RFID: Identify Objects in the Physical World with Arduino
Getting Started with RFID: Identify Objects in the Physical World with Arduino
The process of identifying physical objects is such a fundamental part of our experience that we seldom think about how we do it. We use our senses, of course: we look at, feel, pick up, shake and listen to, smell, and taste objects until we have a reference for them—then we give them a label. The whole...
Practical 3D Printers: The Science and Art of 3D Printing
Practical 3D Printers: The Science and Art of 3D Printing

So what is a 3D printer? It's a device you can either buy or build to make parts, toys, art, and even 3D images captured by a sensor or modeled in software. Maybe you have one, or maybe you're thinking about buying or building one, but once you have one, what can you do with it?

Practical 3D Printers takes you...
Beginning Android ADK with Arduino (Beginning Apress)
Beginning Android ADK with Arduino (Beginning Apress)
In May 2011, Google held its annual developer conference, the Google IO, to present its newest technologies to approximately 5,000 attendees. In addition to improvements in its already well-known technologies such as the Google APIs or the core search technology, Google placed the focus on two major themes: Chrome and Android. As...
Programming Interactivity
Programming Interactivity

This book is broken into three parts. The first introduces the three projects that will be used throughout this book, the second introduces some of the most common themes in creating interaction in designs and applications, and the third introduces some of the more advanced topics that you may want to explore further. Also...

Getting Started with Processing
Getting Started with Processing

Learn computer programming the easy way with Processing, a simple language that lets you use code to create drawings, animation, and interactive graphics. Programming courses usually start with theory, but this book lets you jump right into creative and fun projects. It's ideal for anyone who wants to learn basic programming, and...

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