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 CINEMA 4D 10 WorkshopModel, animate and render with a practical command of all the essential functions and tools in CINEMA 4D 10. Detailed tutorials, suitable for novices and experienced users alike, demonstrate how to navigate the redesigned UI and orient you to the workflow. Next, the author guides you through the creation of a more complex project in which you... |  |  The Child in Contemporary Latin American Cinema (Global Cinema)
What is the child for Latin American cinema? This book aims to answer that question, tracing the common tendencies of the representation of the child in the cinema of Latin American countries, and demonstrating the place of the child in the movements, genres and styles that have defined that cinema. Deborah Martin combines... |  |  Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics)An indispensable reference for the game developer, graphics programmer, game artist, or visualization programmer, to create countless real-time 3D effects.
Now that PC users have entered the realm of programmable hardware, graphics programmers can create 3D images and animations comparable to those produced by RenderMan's procedural... |
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 Digital Signage Broadcasting: Content Management and Distribution TechniquesDigital Signage Broadcasting is a perfect introduction to this new world of opportunities for media professionals in all areas. Whether you are in engineering, IT, advertising, or management, you will gain knowledge on the operations of digital signage systems, content gathering, customer billing, and much more on this new exciting media.
... |  |  The Filmmaker's Guide to Final Cut Pro WorkflowFilm/Video/Production/Final Cut Pro
"Dale Angell's The Filmmaker's Guide to Final Cut Pro Workflow is the postproduction supervisor's equivalent to The Hitchhiker's Guide to the Galaxy. It provides a babel fish to translate geek-speak into plain English. His wealth of experience in editing and sound makes the book an invaluable aid... |  |  Hollywood Special Effects with Adobe Premiere Elements 3Hollywood Special Effects with Adobe Premiere Elements 3 is a book that will help users get to the next level in video editing, and that next level goes beyond simply splicing together clips and creating simple titles. In no time readers will be overlaying multiple tracks of videos and adjusting transparency; creating... |
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 Serious Games: Games That Educate, Train, and InformLearn how to take the skills and knowledge you use to make games for entertainment to make serious games: games for education, training, healing, and more. ?Serious Games: Games That Educate, Train, and Inform? teaches game developers how to tap into the rapidly expanding market of serious games. Explore the numerous possibilities that serious... |  |  Game Design Workshop: Designing, Prototyping, Playtesting GamesMaster the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting, and redesigning your own games with exercises that teach essential... |  |  Unit Operations: An Approach to Videogame Criticism"Bogost challenges humanists and technologists to pay attention to one another, something they desperately need to do as computation accelerates us into the red zones of widespread virtual reality. This book gives us what we need to meet that challenge: a general theory for understanding creativity under computation, one that will apply... |
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 Adobe After Effects 7.0 Studio TechniquesReady to learn the visual effects techniques used at such leading-edge studios as Industrial Light + Magic and The Orphanage? Adobe After Effects 7.0 Studio Techniques inspires you to take your work to the next level with real-world examples and insider techniques. With this under-the-hood, in-depth guide to Adobe's updated... |  |  Electronics For Dummies
Begin having fun with electronics projects right away
Explore the basic concepts of electronics, build your electronics workbench, and create cool projects
Wish you could fix that faulty doorbell, hook up a motion detector, or maybe build your very own robot? This book will really get you charged up! It won't make... |  |  Iwork '05: The Missing ManualIntroduced by Apple in January 2005, iWork '05 is an innovative new suite of document and presentation software that's the same caliber as Apple's groundbreaking digital media applications and that's wholly dedicated to what Mac users like you care about most: artistry and creativity. iWork '05 isn't about "office... |
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