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Java and Mac OS X (Developer Reference)
Java and Mac OS X (Developer Reference)

This book is for Java programmers interested in developing OS X applications, but not interested in leaving Java behind. Java applications can look and feel just like other OS X programs. Your Java programs can take advantage of any OS X technology.

Learn the guidelines of integrating Java with native Mac OS X applications with...

iPhone and iPad Apps for Absolute Beginners (Getting Started)
iPhone and iPad Apps for Absolute Beginners (Getting Started)

The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple’s online marketplace for iPhone applications. Over 1 billion apps have been downloaded in the 9 months the App Store has been open, ranging from the simplest games to the most complex business apps. Everyone has an idea...

Learn AppleScript: The Comprehensive Guide to Scripting and Automation on Mac OS X, Third Edition
Learn AppleScript: The Comprehensive Guide to Scripting and Automation on Mac OS X, Third Edition

AppleScript is an English-like, easy-to-understand scripting language built into every Mac. AppleScript can automate hundreds of AppleScriptable applications, performing tasks both large and small, complex and simple.

Learn AppleScript: The Comprehensive Guide to Scripting and Automation on Mac OS X, Third Edition has been...

Beginning iPhone 4 Development: Exploring the iOS SDK
Beginning iPhone 4 Development: Exploring the iOS SDK

The authors of the bestselling Beginning iPhone 3 Development are back, with the same excellent material completely updated for iOS 4 and written from the ground up using the latest version of Apple's Xcode 3. All source code has been updated to use the latest Xcode templates and current APIs, and all-new screenshots show Xcode 3 in...

iPhone and iPad Game Development For Dummies (Computer/Tech)
iPhone and iPad Game Development For Dummies (Computer/Tech)

Here's the scoop on building and marketing great games for the iPhone and iPad!

The iPhone and iPad are the hottest techno-gadgets on the market today, and games for it are even hotter. To help you cash in on the trend, this book shows what it takes to create a good iPhone and iPad game and how to get it into the...

iOS 4 Programming Cookbook: Solutions & Examples for iPhone, iPad, and iPod touch Apps
iOS 4 Programming Cookbook: Solutions & Examples for iPhone, iPad, and iPod touch Apps

You can build a variety of amazing apps on the iOS platform—and every one of them presents a unique set of problems. With the recipes in this cookbook, you'll go beyond theory to solve the vexing, real-life issues you’re likely to face when creating apps for the iPhone, iPad, or iPod Touch. Each recipe provides a...

Graphics and Animation on iOS: A Beginner's Guide to Core Graphics and Core Animation
Graphics and Animation on iOS: A Beginner's Guide to Core Graphics and Core Animation

Jazz up your iPhone and iPad apps with some slick graphics and animation—and keep users from looking elsewhere. This short and concise book shows developers with even little Cocoa programming experience how to create impressive graphics and animation effects with relatively easy coding. Learn how to incorporate smooth...

Pro Objective-C Design Patterns for iOS
Pro Objective-C Design Patterns for iOS

It’s time to capitalize on your mastery of Cocoa with Pro Objective-C Design Patterns for iOS. You’ve developed apps that impressed and performed, and now you’re ready to jump into development practices that will leave you with more effective, efficient, and professional level apps. This book is the...

Objective-C Phrasebook (Developer's Library)
Objective-C Phrasebook (Developer's Library)

Objective-C Phrasebook gives you the code phrases you need to quickly and effectively complete your programming projects with Objective-C, on systems including iOS and Mac OS X.

 

Concise and Accessible

Easy to...

iPhone JavaScript Cookbook
iPhone JavaScript Cookbook

Written in a cookbook style, this book offers solutions using a recipe-based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information. The cookbook approach means you can dive into whatever recipes you want in no particular order. This book is for web...

Programming in Objective-C, Third Edition (Developer's Library)
Programming in Objective-C, Third Edition (Developer's Library)

Dennis Ritchie at AT&T Bell Laboratories pioneered the C programming language in the early 1970s. However, this programming language did not begin to gain widespread popularity and support until the late 1970s.This was because, until that time, C compilers were not readily available for commercial use outside of Bell Laboratories....

Beginning iOS Game Center and Game Kit: For iPhone, iPad, and iPod touch
Beginning iOS Game Center and Game Kit: For iPhone, iPad, and iPod touch

As the iOS platform begins to become more popular, developers are looking for ways to add additional polish and functionality to their software. Game Center and Game Kit provide an easy path for adding advanced functionality to your software with only a fraction of the work in the past.

Beginning iOS Game Center and Game...

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