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Cocoa Design Patterns“Next time some kid shows up at my door asking for a code review, this is the book that I am going to throw at him.”
–Aaron Hillegass, founder of Big Nerd Ranch, Inc., and author of Cocoa Programming for Mac OS X
... | | iPhone and iPad Apps for Absolute Beginners
So how do you build an application for the iPhone and iPad? Don’t you need to spend years learning complicated programming languages? What about Objective-C and Cocoa touch? The answer is that you don’t need to know any of those things! Anybody can start building simple apps for the iPhone and iPad, and this book will show you... | | |
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Swift Recipes: A Problem-Solution Approach
Swift Recipes provides a problem solution approach for dealing with key aspects of the Swift programming language (covering version 1.2), ensuring you have the indispensable reference you need to successfully execute common programming tasks. You’ll learn how to use the unique features of the Swift programming language as well... | | Objective-C for Absolute Beginners: iPhone, iPad and Mac Programming Made Easy
You have a great idea for an app, but where do you begin? Objective-C is the universal language of iPhone, iPad, and Mac apps, and Objective-C for Absolute Beginners, Second Edition starts you on the path to mastering this language and its latest release. Using a hands-on approach, you'll learn how to think in programming terms, how to... | | Mac OS X ProgrammingMac OS X Programming assumes nothing on the part of its reader, other than common sense and an interest in learning how to use Carbon to write software applications for modern Macintosh computers. Therefore, it'll serve you well if you've chosen Mac OS X as the operating system under which you'll take your first steps as a novice... |
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Objective-C Phrasebook (2nd Edition) (Developer's Library)
Blaise Pascal once wrote, “I didn’t have time to write a short letter, so I wrote a long one instead.” This phrasebook is the shortest book I’ve written, and trying to fit everything that I wanted to say into a volume this short was a challenge.
When Mark Taber originally suggested that I... | | Cocoa Programming for Mac OS X (4th Edition)
If you are developing applications for the Mac, or are hoping to do so, this book is just the resource you need. Does it cover everything you will ever want to know about programming for the Mac? Of course not. But it does cover probably 80% of what you need to know. You can find the remaining 20%—the 20% that is... | | Beginning iOS Game Center and Game Kit: For iPhone, iPad, and iPod touch
As the iOS platform begins to become more popular, developers are looking for ways to add
additional polish and functionality to their software. Game Center and Game Kit provide an easy
path for adding advanced functionality to your software with only a fraction of the work in the
past.
Beginning iOS Game Center and Game... |
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