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RubyMotion: iOS Development with Ruby (The Pragmatic Programmers)
RubyMotion: iOS Development with Ruby (The Pragmatic Programmers)

Make beautiful apps with beautiful code: use the elegant and concise Ruby programming language with RubyMotion to write truly native iOS apps with less code while having more fun. You'll learn the essentials of creating great apps, and by the end of this book, you'll have built a fully functional API-driven app. Whether you're a...

GNOME 3 Application Development Beginner's Guide
GNOME 3 Application Development Beginner's Guide

Step-by-step practical guide to get to grips with GNOME application development

Overview

  • Full of easy to follow tutorials with ready-to-run code.
  • Covers most of the subsystems in the GNOME 3 platform stack, from low to high level.
  • Adapts common good development practices with...
Qt 4
Qt 4
A number of years ago, I happened to come across an article on GUI programming with C++. I had just started learning C++ and was amazed at how little code the author2 needed to produce a complete game, including the menus. Of course, there were a number of constructs that needed explanation, but after a short time I was hooked:...
Beginning R: An Introduction to Statistical Programming
Beginning R: An Introduction to Statistical Programming

Beginning R, Second Edition is a hands-on book showing how to use the R language, write and save R scripts, read in data files, and write custom statistical functions as well as use built in functions. This book shows the use of R in specific cases such as one-way ANOVA analysis, linear and logistic regression, data visualization,...

AI Game Programming Wisdom 4 (AI Game Programming Wisdom (W/CD))
AI Game Programming Wisdom 4 (AI Game Programming Wisdom (W/CD))

Welcome to the latest volume of AI Game Programming Wisdom! AI Game Programming Wisdom 4 includes a collection of more than 50 new articles featuring cutting-edge techniques, algorithms, and architectures written by industry professionals for use in commercial game development. Organized into 7 sections, this comprehensive volume explores...

Cyber Threat!: How to Manage the Growing Risk of Cyber Attacks (Wiley Corporate F&A)
Cyber Threat!: How to Manage the Growing Risk of Cyber Attacks (Wiley Corporate F&A)

Conquering cyber attacks requires a multi-sector, multi-modalapproach

Cyber Threat! How to Manage the Growing Risk of CyberAttacks is an in-depth examination of the very real cybersecurity risks facing all facets of government and industry, andthe various factors that must align to maintain informationintegrity....

Single Page Web Applications: JavaScript end-to-end
Single Page Web Applications: JavaScript end-to-end

Summary

In Single Page Web Applications you'll learn to build modern browser-based apps that take advantage of stronger client platforms and more predictable bandwidth. You'll learn the SPA design approach, and then start exploring new techniques like structured JavaScript and responsive...

Active Rules in Database Systems (Monographs in Computer Science)
Active Rules in Database Systems (Monographs in Computer Science)
A timely survey of the field from the point of view of some of the subject's most active researchers. Divided into several parts organized by theme, the book first covers the underlying methodology regarding active rules, followed by formal specification, rule analysis, performance analysis, and support tools. It then moves on to the...
C for the Microprocessor Engineer
C for the Microprocessor Engineer
C for the Microprocessor Engineer is designed to introduce the reader to the use, problems and advantages of using C as the programming medium for embedded microprocessor systems. It can be used as a general stand-alone text in microprocessor technology, since only a limited background is expected in microprocessor hardware and...
Practical Algorithms for 3D Computer Graphics, Second Edition
Practical Algorithms for 3D Computer Graphics, Second Edition

Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation, modeling, and image synthesis.

...
S Programming (Statistics and Computing)
S Programming (Statistics and Computing)

S is a high-level language for manipulating, analysing and displaying data. It forms the basis of two highly acclaimed and widely used data analysis software systems, the commercial S-PLUS® and the Open Source R. This book provides an in-depth guide to writing software in the S language under either or both of those systems. It...

Lua Quick Start Guide: The easiest way to learn Lua programming
Lua Quick Start Guide: The easiest way to learn Lua programming

The easiest way to learn Lua programming

Key Features

  • The easiest way to learn Lua coding
  • Use the Lua standard libraries and debug Lua code
  • Embed Lua as a scripting language using the Lua C API

Book Description

Lua is a...

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