S is a high-level language for manipulating, analysing and displaying data. It forms the basis of two highly acclaimed and widely used data analysis software systems, the commercial S-PLUS® and the Open Source R. This book provides an in-depth guide to writing software in the S language under either or both of those systems. It...
Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation, modeling, and image synthesis.
C for the Microprocessor Engineer is designed to introduce the reader to the use, problems and advantages of using C as the programming medium for embedded microprocessor systems. It can be used as a general stand-alone text in microprocessor technology, since only a limited background is expected in microprocessor hardware and...
A timely survey of the field from the point of view of some of the subject's most active researchers. Divided into several parts organized by theme, the book first covers the underlying methodology regarding active rules, followed by formal specification, rule analysis, performance analysis, and support tools. It then moves on to the...
An exploration of design considerations in the design of technologies that support local collective action.
Contemporary computing technologies have thoroughly embedded themselves in every aspect of modern lifeâconducting commerce, maintaining and extending our networks of friends, and mobilizing political movements all...
Over 7 billion people demand water from resources that the changing climate is making more and more difficult to harness. Water scarcity and shortage are increasingly common and conditions are becoming more extreme. Inadequate and inappropriate management of water is already taking its toll on the environment and on the quality of life of...
These days, we take for granted that our computer screensâand even our phonesâwill show us images in vibrant full color. Digital color is a fundamental part of how we use our devices, but we never give a thought to how it is produced or how it came about. ...
The Fourth edition of Database System Concepts has been extensively revised from the 3rd edition. The new edition provides improved coverage of concepts, extensive coverage of new tools and techniques, and updated coverage of database system internals. This text is intended for a first course in databases at the junior or senior...
A First Course in Game Programming
Most of today’s commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All of the code in the book was carefully crafted...
Data mining is the process of automatically searching large volumes of data for models and patterns using computational techniques from statistics, machine learning and information theory; it is the ideal tool for such an extraction of knowledge. Data mining is usually associated with a business or an organization's need to identify...
Building JavaScript Games teaches game programming through a series of engaging, arcade-style games that quickly expand your JavaScript and HTML5 skills. JavaScript is in the top ten most-used programming languages world wide, and is the basis for applications that can run in any modern browser, on any device from smart phone to...