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Learning OpenCV: Computer Vision with the OpenCV LibraryLearning OpenCV puts you right in the middle of the rapidly expanding field of computer vision. Written by the creators of OpenCV, the widely used free open-source library, this book introduces you to computer vision and demonstrates how you can quickly build applications that enable computers to "see" and make decisions based on the... | | | | Microsoft Visual Studio LightSwitch Unleashed
Microsoft® Visual Studio® LightSwitch® Unleashed
Alessandro Del Sole
Microsoft Visual Studio LightSwitch represents a breakthrough in business application development for Windows clients, the Web, and the cloud.... |
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| | Beginning GIMP: From Novice to ProfessionalBeginning GIMP: From Novice to Professional explains how to use the open source image manipulation program, GIMP version 2.4. You'll learn how to install GIMP on Windows, Linux, and MacOS X platforms. Once you've installed the application, you'll learn about the interface and configuration options, and then jump into a quick-and-simple... | | Shellcoder's Programming UncoveredSome software isn't effective because it proves unable to prevent the propagation of worms, but this guide examines where security holes come from, how to discover them, how to protect systems, and how to do away with security holes altogether.
How hackers, viruses, and worms attack computers from the Internet and exploit security holes... |
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| | Windows 7 For Dummies (Computer/Tech)The perfect plain-English guide to the much-anticipated release of Windows 7
Windows For Dummies is the all-time bestselling guide to the Windows operating system. Windows 7 For Dummies answers all your questions about the interface adjustments and all the new tools in Windows 7.
Whether you're new to... | | Arduino Cookbook
This book was written by Michael Margolis with Nick Weldin to help you explore the amazing things you can do with Arduino.
Arduino is a family of microcontrollers (tiny computers) and a software creation environment that makes it easy for you to create programs (called sketches) that can interact with the physical world. Things you... |
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