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The Java EE 6 Tutorial: Basic Concepts (4th Edition) (Java Series)
The Java EE 6 Tutorial: Basic Concepts (4th Edition) (Java Series)

The Java EE 6 Tutorial: Basic Concepts, Fourth Edition, is a task-oriented, example-driven guide to developing enterprise applications for the Java Platform, Enterprise Edition 6 (Java EE 6). Written by members of the Java EE 6 documentation team at Oracle, this book provides new and intermediate Java programmers with a deep...

100 SOA Questions: Asked and Answered
100 SOA Questions: Asked and Answered

100 SOA Questions brings together authoritative answers to the most crucial questions business, technical, and architectural decision-makers ask about SOA. It draws on the immense experience of two SOA experts who’ve participated in more than 100 SOA projects in the roles of architect, designer,...

Computational Methods for Modeling of Nonlinear Systems, Volume 79 (Mathematics in Science and Engineering)
Computational Methods for Modeling of Nonlinear Systems, Volume 79 (Mathematics in Science and Engineering)

In this book, we study theoretical and practical aspects of computing methods for mathematical modelling of nonlinear systems.

A number of computing techniques are considered, such as

methods of operator approximation with any given accuracy;

operator interpolation techniques including a non-Lagrange...

Software Abstractions: Logic, Language, and Analysis
Software Abstractions: Logic, Language, and Analysis

As a programmer working for Logica UK in London in the mid-1980’s, I became a passionate advocate of formal methods. Extrapolating from small successes with VDM and JSP, I was sure that widespread use of formal methods would bring an end to the software crisis.

One approach especially intrigued me. John Guttag and Jim
...

User Interface Design and Evaluation (Interactive Technologies)
User Interface Design and Evaluation (Interactive Technologies)

Whether you are a professional new to the user-centered design field, or an experienced designer who needs to learn the fundamentals of user interface design and evaluation, this book can lead the way.

What will you get from this book? Based on a course from the Open University, UK which has been taught to over a thousand
...

.Net Framework 4.5 Expert Programming Cookbook
.Net Framework 4.5 Expert Programming Cookbook

.Net is an architecture neutral and programming language agnostic framework that caters to all requirements, varying from business solutions to multiplayer online 3D games. Version 4.5 added many new features to help with the development of robust and user-friendly solutions. This book will teach you the new features as well as the advanced...

Getting Started with Greenplum for Big Data Analytics
Getting Started with Greenplum for Big Data Analytics

Big Data started off as a technology buzzword rapidly growing into the headline agenda of several corporate strategies across industry verticals. With the amount of structured and unstructured data available to organizations exploding, analysis of these large data sets is increasingly becoming a key basis of competition, productivity growth,...

Basic GIS Coordinates, Second Edition
Basic GIS Coordinates, Second Edition

Coordinates are the foundation of GIS, cartography, and surveying, to name just a few fields. Computers have an astounding capacity for repetition and they possess a superior ability to handle the mathematics behind coordinate manipulation—but they are very bad at interpreting coordinates and coordinate systems.

Basic...

WebGL Game Development
WebGL Game Development

WebGL is the standard for rendering 3D graphics in a browser using JavaScript. This book will teach you to exploit the full potential of WebGL in game development by rendering complex 3D objects. The essential tutorial.

Overview

  • Load and render complex 3D objects in WebGL using JavaScript
  • ...
OpenCV By Example
OpenCV By Example

Enhance your understanding of Computer Vision and image processing by developing real-world projects in OpenCV 3

About This Book

  • Get to grips with the basics of Computer Vision and image processing
  • This is a step-by-step guide to developing several real-world Computer Vision projects...
Learning Behavior-driven Development with JavaScript
Learning Behavior-driven Development with JavaScript

Create powerful yet simple-to-code BDD test suites in JavaScript using the most popular tools in the community

About This Book

  • Master the most popular testing tools in the JavaScript ecosystem, such as CucumberJS, Mocha, SinonJS, and more.
  • Learn how Behavior-driven development can help...
Unsupervised Learning with R
Unsupervised Learning with R

Work with over 40 packages to draw inferences from complex datasets and find hidden patterns in raw unstructured data

About This Book

  • Unlock and discover how to tackle clusters of raw data through practical examples in R
  • Explore your data and create your own models from scratch
  • ...
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