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 |  |  Intelligent Agents V. Agents Theories, Architectures, and Languages: 5th International Workshop, ATAL'98, Paris, France, July 4-7, 1998, ProceedingsThis book is the fifth in the successful line of Intelligent Agents volumes published in LNAI. It is based on the fifth workshop on Agent Theories, Architectures, and Languages (ATAL'98) held during the Agents World conference in Paris in July 1998. The 25 revised full papers included were selected from a total of 90 submissions during two rounds... |  |  Service-Oriented Computing: Agents, Semantics, and Engineering: AAMAS 2007 International Workshop, SOCASE 2007, Honolulu, HI, USA, May 14, 2007, ProceedingsThis book constitutes the refereed proceedings of the International Workshop on Service-Oriented Computing: Agents, Semantics, and Engineering, SOCASE 2007, held in Honolulu, HI, USA as an associated event of AAMAS 2007, the main international conference on autonomous agents and multi-agent systems. The volume is rounded off with selected four best... |
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 Designing Successful e-Learning, Michael Allen's Online Learning Library“The theoretical literature on learning and growth can be difficult to master and even more challenging to integrate into e-learning, but Michael has made this easy for all of us. He explains this thinking in clear and accessible language, amplifies the theories with research results, and describes popular approaches by applying these... |  |  Information Resources Management: Global ChallengesThe recent surge of technology outsourcing has intensified the cross-cultural effects of information systems designs and constructions, as well as the potential shortage of suitable information specialists at strategic locations. Millions of dollars of investments in information systems are at risk of being underutilized or rejected by users for... |  |  |
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 |  |  |  |  Enterprise Systems Education in the 21st CenturyIT education, particularly at business colleges, is undergoing a transformation because of the emerging federated systems or enterprise-wide systems (ES). This follows a trend in industry, which uses complex software applications like SAP and others. This movement toward ES in industry has created major challenges for integrating ES into the... |
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 Audio Programming for Interactive GamesMartin Wilde explores the cutting-edge creative potential of game audio systems, addressing the latest working methods used in creating and programming immersive, interactive and non-linear audio for games. The book demonstrates how game programmers can create a software system enabling the audio content provider (composer or sound designer) to... |  |  |  |  |
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