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Game Physics Engine Development (The Morgan Kaufmann Series in Interactive 3D Technology)
Game Physics Engine Development (The Morgan Kaufmann Series in Interactive 3D Technology)
Simulating physics helps cutting-edge games distinguish themselves by making virtual objects behave as we expect them to in the real world. Physics engines are the software programs that run these simulations. Building an engine is difficult, however. There are a large number of new developers (and hobbyists) coming into this market who need help...
Adobe Photoshop Lightroom 2: A Digital Photographer's Guide
Adobe Photoshop Lightroom 2: A Digital Photographer's Guide
Adobe Photoshop Lightroom has taken the photography world by storm! Let two industry experts, Dave Huss and David Plotkin, help you get up to speed fast with the all-new version 2. This complete reference for all users of Lightroom starts out with the basics, covering each available tool found in Lightroom with step-by-step clarity. The book then...
Game Architecture and Design: A New Edition (New Riders Games)
Game Architecture and Design: A New Edition (New Riders Games)
Game Architecture and Design: A New Edition is a revision of the classic that you have been waiting for! This is a detailed guide to game design and planning from first concept to the start of development, including case studies of well known games. Originally published in 1999, Game Architecture and Design, has been updated by the original authors...
Introducing Microsoft .NET, Second Edition
Introducing Microsoft .NET, Second Edition
What problems does Microsoft .NET solve? What architectural approaches does it take to solve them? How do you start using .NET-and how do you profit from it? Get the answers to these questions and more in this entertaining, no-nonsense .NET walkthrough. The author, a well-known computer-science instructor at Harvard, covers a single topic from the...
Java Message Service
Java Message Service

Java Message Service, Second Edition, is a thorough introduction to the standard API that supports "messaging" -- the software-to-software exchange of crucial data among network computers. You'll learn how JMS can help you solve many architectural challenges, such as integrating dissimilar systems and applications, increasing...

Outstanding!: 47 Ways to Make Your Organization Exceptional
Outstanding!: 47 Ways to Make Your Organization Exceptional
"Outstanding! hits the nail on the head in every way: Practical content, terrific stories, and an easy read. Miller has provided a road map for organizations to become exceptional--just follow the path laid out. Definitely a must read!"
--Dave Ramsey, author of Total Money Makeover and host
...
Trust-Based Selling: Finding and Keeping Customers for Life
Trust-Based Selling: Finding and Keeping Customers for Life

The first year of developing a new sales territory or customer list is a daunting task—especially in dog-eat-dog industries. The traditional advice is to train quickly on product, grab a customer list, start calling for appointments, discover opportunities, and close deals. In fact, almost every sales model out there is based on nothing...

Programming Cocoa with Ruby: Create Compelling Mac Apps Using RubyCocoa (The Facets of Ruby Series)
Programming Cocoa with Ruby: Create Compelling Mac Apps Using RubyCocoa (The Facets of Ruby Series)
This is a book for the Ruby programmer who's never written a Mac app before. Through this hands-on tutorial, you'll learn all about the Cocoa framework for programming on Mac OS X. Join the author's journey as this experienced Ruby programmer delves into the Cocoa framework right from the beginning, answering the same questions and solving the same...
Everybody Wins: The Story and Lessons Behind RE/MAX
Everybody Wins: The Story and Lessons Behind RE/MAX
Our research team conducted more than 50 focused, multihour interviews
with key people inside RE/MAX International and throughout its network.
We studied the real estate industry and talked to experts. We spent
weeks with Dave and Gail Liniger and got to know the members of the
senior team well. We were allowed to poke about,
...
Fieldwork for Design: Theory and Practice (Computer Supported Cooperative Work)
Fieldwork for Design: Theory and Practice (Computer Supported Cooperative Work)
Fieldwork for Design looks at why ethnographic approaches have been turned to in the design of computing devices for the workplace, for the home and elsewhere. It presents a history of ethnography, both as it was practiced before computer science picked it up and since, most especially in the CSCW and HCI domains. It examines, further, the...
Web Performance Daybook Volume 2
Web Performance Daybook Volume 2

Performance is critical to the success of any website, and help with using today’s new tools is key. In this remarkable guide, 32 leading web performance experts offer practical tips, techniques, and advice for optimizing your site’s user experience.

Originally written for an online calendar, this collection...

Cisco Unity Connection (Networking Technology: IP Communications)
Cisco Unity Connection (Networking Technology: IP Communications)

This book, Cisco Unity Connection, by Dave Schulz, hits the bull’s-eye of its intended topic: Cisco Unity Connection. This book zeroes in on the target with clarity and depth. Anyone that uses or considers using the Cisco Unity Connection product needs a copy of this book to read when planning a deployment, administering the...

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