Digital Signal Processing: System Analysis and Design
This new, fully-revised edition covers all the major topics of digital signal processing (DSP) design and analysis in a single, all-inclusive volume, interweaving theory with real-world examples and design trade-offs. Building on the success of the original, this edition includes new material on random signal processing, a new chapter on...
Mathematics for 3D Game Programming and Computer Graphics, Third Edition
This updated third edition illustrates the mathematical concepts that a game developer needs to develop 3D computer graphics and game engines at the professional level. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and then progresses to more advanced topics in 3D programming such as illumination and...
Digital Image Processing: PIKS Inside, Third Edition. The book is intended to be an “industrial strength” introduction to digital image
processing to be used as a text for an electrical engineering or computer science
course in the subject. Also, it can be used as a reference manual for scientists who
are engaged in image processing research, developers of image processing...
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