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Developing C# Apps for iPhone and iPad using MonoTouch: iOS Apps Development for .NET Developers
Developing C# Apps for iPhone and iPad using MonoTouch: iOS Apps Development for .NET Developers

Developing C# Applications for iPhone and iPad using MonoTouch shows you how to use your existing C# skills to write apps for the iPhone and iPad. Fortunately, there's MonoTouch, Novell's .NET library that allows C# developers to write C# code that executes in iOS. Furthermore, MonoTouch allows you to address all the unique...

Virtualization: A Manager's Guide
Virtualization: A Manager's Guide

This book is intended to introduce managers or subject matter experts outside of information technology (IT) to the concepts behind virtualization technology, the different categories of virtualization, and how they are used. It is not meant to replace product documentation. It is not meant as a “how to” guide...

Natural User Interfaces in .NET
Natural User Interfaces in .NET

Whether it's tapping, flicking, pinching, or stretching, the vocabulary and gestures of user interfaces have changed a lot in the past year. Multitouch surfaces are now common across almost all platforms and device types. The new Windows Touch API, along with innovations from the Surface project, make it easier than ever to build...

Pro Android Flash
Pro Android Flash

Our goal in writing this book was to open up the amazing world of mobile and device development to every single developer. You no longer need to learn a custom mobile programming language or be an expert in mobile application design to write good-looking, professional business applications. We believe that in the future, handsets and...

Apache Maven 3 Cookbook
Apache Maven 3 Cookbook

Apache Maven is more than just build automation. When positioned at the very heart of your development strategy, Apache Maven can become a force multiplier not just for individual developers but for Agile teams and managers. This book covers implementation of Apache Maven with popular enterprise technologies/frameworks and introduces Agile...

Printing in Plastic: Build Your Own 3D Printer (Technology in Action)
Printing in Plastic: Build Your Own 3D Printer (Technology in Action)

The book you’re holding in your hands is going to show you how to build your very own 3D Printer. It’s not science fiction. It’s a device that will allow you to print out (in plastic) whatever you can imagine. (Okay, that’s a bit of a stretch – there are size limitations when using this machine.) Read the...

haXe 2 Beginner's Guide
haXe 2 Beginner's Guide

Remember the olden days?

I vaguely remember this odd box called a computer gradually conquering corners of my living room and bedroom. Can you recall those times? We would "use a computer" for some specific tasks, such as writing a letter.

The term computer was quite popular back then. Now, the word is no...

Nanometer CMOS RFICs for Mobile TV Applications (Analog Circuits and Signal Processing)
Nanometer CMOS RFICs for Mobile TV Applications (Analog Circuits and Signal Processing)

People often ask me why I chose to publish this work. Primarily, this book was motivated by my experience in industry after having been in the academic world for many years. We often hear about the need to bridge the gap between industry and academia, but one can easily intellectually understand something without having experienced it...

Quantum Computing
Quantum Computing

The twentieth century witnessed the birth of revolutionary ideas in the phys- ical sciences. These ideas began to shake the traditional view of the universe dating back to the days of Newton, even to the days of Galileo. Albert Ein- stein is usually identified as the creator of the relativity theory, a theory that is used to model the...

Android 3.0 Animations: Beginner's Guide
Android 3.0 Animations: Beginner's Guide

Android 3.0 Animation, a Beginner's Guide, will introduce each of the most popular animation techniques to you as an Android developer. Using step-by-step instructions, you will learn how to create interactive dynamic forms, moving graphics, and 3D motion.

You will be taken on a journey from simple stop motion animations...

Programming iOS 4: Fundamentals of iPhone, iPad, and iPod Touch Development
Programming iOS 4: Fundamentals of iPhone, iPad, and iPod Touch Development

With the advent of version 2 of the iPhone system, Apple proved they could do a remarkable thing — adapt their existing Cocoa computer application programming framework to make applications for a touch-based device with limited memory and speed and a dauntingly tiny display. The resulting Cocoa Touch framework, in fact, turned...

Practical Arduino Engineering
Practical Arduino Engineering

Arduino boards have impressed both hackers and professional engineers. Whether you're a hobbyist or a professional, it isn't just a breadboard and a hazy idea that keeps you going. It's essential to institute a proper design, device instrumentation and, indeed, test your project thoroughly before committing to a...

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