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Exploring Arduino: Tools and Techniques for Engineering Wizardry
Exploring Arduino: Tools and Techniques for Engineering Wizardry

Learn to easily build gadgets, gizmos, robots, and more using Arduino

Written by Arduino expert Jeremy Blum, this unique book uses the popular Arduino microcontroller platform as an instrument to teach you about topics in electrical engineering, programming, and human-computer interaction. Whether you're a budding...

DVD Demystified
DVD Demystified
"This is not merely ‘a’ good book to help you make sense of DVD, it is ‘the’ book that you will return to over and over as you explore and come to understand this exciting new optical media format." - Geoffrey Tully, Multimedia Technology Consultant; former Senior VP of Production, Divx Entertainment

DVD is...

Data Structures and Algorithms in Java
Data Structures and Algorithms in Java

The design and analysis of efficient data structures has long been recognized as a key component of the Computer Science curriculum. Goodrich, Tomassia and Goldwasser's approach to this classic topic is based on the object-oriented paradigm as the framework of choice for the design of data structures. For each ADT presented in the text,...

The System Designer's Guide to VHDL-AMS (Systems on Silicon)
The System Designer's Guide to VHDL-AMS (Systems on Silicon)
The demand is exploding for complete, integrated systems that sense, process, manipulate, and control complex entities such as sound, images, text, motion, and environmental conditions. These systems, from hand-held devices to automotive sub-systems to aerospace vehicles, employ electronics to manage and adapt to a world that is, predominantly,...
Database Systems
Database Systems
The main aim of this work is to provide one readable text of essential core material for further education, higher education and commercial courses on database systems. The current volume is designed to form a consolidated, introductory text on modern database technology and the development of database systems.

It is undoubtedly true
...
Awesome Game Creation: No Programming Required (Game Development)
Awesome Game Creation: No Programming Required (Game Development)
This is one of the first books CRM published in game development and it has been very successful. There are thousands of more game players today than there were in 2000 and many of these players want to know how to make their own games. Most of these people are not programmers, however, so they need a non-programming why to learn and that's why...
Home Networking Demystified
Home Networking Demystified
No need to be intimidated by home networking! With a very readable and easy to understand writing style, this book takes the anxiety out of learning how to build or expand a home network. Read a home networking book organised like a fun and painless self-teaching guide. Use the 8-page, 2-colour visual instruction insert to see how to set up a home...
Expert C Programming
Expert C Programming
Browsing in a bookstore recently, I was discouraged to see the dryness of so many C and C++ texts. Few authors conveyed the idea that anyone might enjoy programming. All the wonderment was squeezed out by long boring passages of prose. Useful perhaps, if you can stay awake long enough to read it. But programming isn't like that!

Programming is...

Selling Spirituality: The Silent Takeover of Religion
Selling Spirituality: The Silent Takeover of Religion

From feng shui to holistic medicine, from aromatherapy candles to yoga weekends, from Christian mystics to New Age gurus, spirituality is big business. There has been an explosion of interest and popular literature on mind, body and spirit and ‘personal development’. We now see the introduction of modes of ‘spirituality’...

8051 Microcontrollers: An Applications Based Introduction
8051 Microcontrollers: An Applications Based Introduction
The 8051 architecture developed by Intel has proved to be the most popular and enduring type of microcontroller, available from many manufacturers and widely used for industrial applications and embedded systems as well as being a versatile and economical option for design prototyping, educational use and other project work.

In this book
...
Getting Started with Arduino (Make: Projects)
Getting Started with Arduino (Make: Projects)

This valuable little book offers a thorough introduction to the open-source electronics prototyping platform that's taking the design and hobbyist world by storm. Getting Started with Arduino gives you lots of ideas for Arduino projects and helps you get going on them right away. From getting organized to putting the final...

Practical GameMaker Projects: Build Games with GameMaker Studio 2
Practical GameMaker Projects: Build Games with GameMaker Studio 2
Make ten simple, casual games, and learn a ton of GML coding along the way. Each of these games is the kind you can play when you have a minute or two free, and are great for playing on your PC, or exported to HTML5 or Android.

Each game in Practical GameMaker Projects has its own chapter that explains...
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