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The Wiley Handbook of Problem-Based Learning (Wiley Handbooks in Education)
The Wiley Handbook of Problem-Based Learning (Wiley Handbooks in Education)

The first book to offer an in-depth exploration of the topic of problem-based learning with contributions from international experts

The Wiley Handbook of Problem-Based Learning is the first book of its kind to present a collection of original essays that integrate the research and practice of...

Getting Started with Sensors: Measure the World with Electronics, Arduino, and Raspberry Pi
Getting Started with Sensors: Measure the World with Electronics, Arduino, and Raspberry Pi

To build electronic projects that can sense the physical world, you need to build circuits based around sensors: electronic components that react to physical phenomena by sending an electrical signal. Even with only basic electronic components, you can build useful and educational sensor projects.

But if you incorporate
...

Emergent Practices and Material Conditions in Learning and Teaching with Technologies
Emergent Practices and Material Conditions in Learning and Teaching with Technologies

This book explores the complexities of interacting with digital technologies in the everyday flow of practices in schools, museums, and the home. In particular, the authors pay attention to the material conditions of such practices via the exploration of media discourses on information and communication technologies in the...

Handbook of Diabetes Technology
Handbook of Diabetes Technology

This book covers the main fields of diabetes management through applied technologies.

The different chapters include insulin therapy through basic insulin injection therapy, external and implantable insulin pumps and the more recent approaches such as sensor augmented pumps and close-loop systems. Islet transplantation...

Getting Started with Arduino
Getting Started with Arduino

Arduino is the open-source electronics prototyping platform that’s taken the design and hobbyist world by storm. This thorough introduction, updated for Arduino 1.0, gives you lots of ideas for projects and helps you work with them right away. From getting organized to putting the final touches on your prototype, all the...

Agile Model-Based Development Using UML-RSDS
Agile Model-Based Development Using UML-RSDS

This book describes the concepts and application of model-based development (MBD), model transformations, and Agile MBD to a wide range of software systems. It covers systems requirements engineering, system specification and design, verification, reuse, and system composition in the context of Agile MBD. Examples of applications in...

Stack Your Savings: How to Save More Money, Slash Your Spending, and Master Your Finances
Stack Your Savings: How to Save More Money, Slash Your Spending, and Master Your Finances

Do you pull out your credit card when you know you shouldn’t? Do you watch others make a purchase and decide to make the same one, despite the fact that you have neither the money nor the need for it? Do you find yourself ignoring your bank statements because you’re afraid of what they might show?Many, if not most, Americans would...

C++ How to Program (8th Edition)
C++ How to Program (8th Edition)

Welcome to the C++ computer programming language and C++ How to Program, Eighth Edition! This book presents leading-edge computing technologies, and is particularly appropriate for inroductory course sequences based on the curriculum recommendations of two key professional organizations—the ACM and the IEEE.

The new...

Visual C# 2005 How to Program (2nd Edition)
Visual C# 2005 How to Program (2nd Edition)

The complete, authoritative Deitel® Live-Code introduction to object-oriented programming with C# 2.0, Visual C#® 2005, ADO.NET 2.0, ASP.NET 2.0 and Web Services!  C# is one of the world’s most powerful object-oriented languages. This new edition, which is completely updated to...

Object-Oriented User Interfaces for Personalized Mobile Learning (Intelligent Systems Reference Library)
Object-Oriented User Interfaces for Personalized Mobile Learning (Intelligent Systems Reference Library)

This book presents recent research in mobile learning and advanced user interfaces. It is shown how the combination of these fields can result in personalized educational software that meets the requirements of state-of-the-art mobile learning software. This book provides a framework that is capable of incorporating the software technologies,...

Social Media Tools in Experiential Internship Learning
Social Media Tools in Experiential Internship Learning

This book describes how a support structure can be built to enhance peer-to-peer (and also students-to-lecturers) communication and support. It informs lecturers on how they can decide if they should adopt one or more social media tools to facilitate students’ learning, communication, and support for an internship program. This...

Understanding and Writing Compilers: A Do It Yourself Guide (Macmillan Computer Science Series)
Understanding and Writing Compilers: A Do It Yourself Guide (Macmillan Computer Science Series)
In the past compiler writers and designers seemed to form an elite group within computing science, set apart by their esoteric knowledge and their ability to produce large, important system programs which really worked. The admiration of the computing public, whether it was once deserved or not, is no longer merited now that the principles of...
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