 |
|
 Joomla! Explained: Your Step-by-Step Guide (Joomla! Press)
This book was written for my Dad and for people like you.
I teach Joomla! classes all across the United States and talk with people like
you who have tried to learn Joomla and other software.
They order books, watch videos, read online documentation, and go to
other classes. Many are frustrated and say the same... |  |  Flash MX Games: ActionScript for Artists
Flash MX provides the perfect platform to create fun games for Internet
distribution. This book takes the reader through the entire process from
creating the art and animation for these games, through to programming
them ready for users across the world to enjoy the results. The book is
split into four sections. The first section... |  |  |
|
|
|
 Beginning iOS Game Development (Wrox Programmer to Programmer)
IOS DEVICES PROVIDE DEVELOPERS with a unique and exciting platform for making games. The
iPhone gives gamers a tiny computer in their pocket that they have with them all the time. The iPad
provides a similar gameplay experience but with a larger screen, more processing power, and more
memory. The devices allow for unique control... |  |  Java Concepts: Compatible with Java 5, 6 and 7
This book is an introductory text in computer science, focusing on the principles of
programming and software engineering. Here are its key features:
• Teach objects gradually.
In Chapter 2, students learn how to use objects and classes from the standard
library. Chapter 3 shows the mechanics of... |  |  The Non-Designer's Illustrator Book
Creating professional illustration is within your grasp, whether
that is a goal in your life or not. By the time you finish this book,
you’ll realize how remarkably easy it is to create professional-level
art and design with Adobe Illustrator.
However, Illustrator is not just for professional artists, but... |
|
| Result Page: 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 |