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Multimedia Semantics: Metadata, Analysis and Interaction
Digital multimedia items can be found on most electronic equipment ranging from mobile
phones and portable audiovisual devices to desktop computers. Users are able to acquire,
create, store, send, edit, browse, and render through such content at an increasingly fast
rate. While it becomes easier to generate and store data, it also... | | | | Weaving a Library Web: A Guide to Developing Children's WebsitesWe have entered a digital age in which preschoolers can handle a mouse better than a crayon. In this digital world children want to interact with information, not just receive it. Technology is as ordinary to them as television and radio were to previous generations. Computers and the Internet provide them with information and entertainment,... |
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Gamers at Work: Stories Behind the Games People Play
For nearly four decades, video games have captured the imaginations and drawn the ire of people around the world. Actors play them. Rappers promote them. Politicians want to control them. Even baseball legends make them. Video games are a cultural crossroads where business, entertainment, and technology converge.
Sales of... | | NOOK Tablet: The Missing Manual
What gives you access to the world’s greatest literature, today’s bestsellers,
tomorrow’s up-and-coming authors, the world’s top newspapers and magazines,
TV shows and movies, great games, email, and more?
It’s the NOOK Tablet—a great combo eReader and Android ... | | The Knockout Workout: 3 Winning Steps to Improve Your Body and Your LifeMia St. John is a world-famous women's boxing champion who has fought professionally for more than a decade. Now, in her first book, she shows readers how to lose weight and work their body into knockout shape using the boxing and martial arts techniques that have worked so well for her. Complete with meal plans, detailed exercise instructions,... |
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