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 Hacking Exposed 7: Network Security Secrets and Solutions
The latest tactics for thwarting digital attacks
“Our new reality is zero-day, APT, and state-sponsored attacks. Today, more than ever, security professionals need to get into the hacker’s mind, methods, and toolbox to successfully deter such relentless assaults. This edition brings readers abreast with the... |  |  Windows 10 Guidebook: A tour into the future of computing
Windows 10 is really easy to use with this guide – for Windows insiders upgrading from Windows 7 or 8.1 to Windows 10, as well as for first-time users that want to learn about the operating system basics.
Chapters 1 and 2 present the new and changed features in Windows 10. Furthermore, we describe what you have to watch... |  |  Location-Aware Applications
Summary
Location-Aware Applications is a comprehensive guide to the technology and business of creating compelling location-based services and applications. The book walks you through the LBS landscape, from mapping technologies to available platforms; from toolkits to business questions like monetization... |
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 The Rough Guide to Las Vegas
"The Rough Guide to Las Vegas" is the definitive guide to the entertainment capital of the world. Whether you're looking for inspiring accommodation or great places to eat, from bargain buffets to the latest gourmet restaurants, you'll find the solution. You can learn where and how to gamble, whether your game's... |  |  On the Way to Fun: An Emotion-Based Approach to Successful Game Design
How can video games be fun and immerse players in fantastic worlds where anything seems possible? How can they be so engaging to have become the main entertainment product for children and adults alike? In On the Way to Fun, the author proposes a possible answer to these questions by going back to the roots of gaming and showing how... |  |  Innovate!: How Great Companies Get Started in Terrible Times
Learn the lessons of how great companies began in the worst economic times
Eli Lilly. IBM. Medtronic, Procter & Gamble. Hewlett-Packard and Marvel Entertainment. All great companies and all made their start during the worst economic times.
Innovate!: How Great Companies Get Started in Terrible Times is first... |
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 I'll Take Learning for 500: Using Game Shows to Engage, Motivate, and Train
I’ll Take Learning for 500 shows you how to leverage the excitement and entertainment inherent in game shows by using them to increase participant involvement as well as information retention and comprehension. This book will help trainers and teachers to select, create, modify, and employ game shows as a powerful, effective... |  |  Electronics All-in-One For Dummies (For Dummies (Computers))
A comprehensive collection of 8 books in 1 offering electronics guidance that can't be found anywhere else!
If you know a breadboard from a breadbox but want to take your hobby electronics skills to the next level, this is the only reference you need. Electronics All-in-One For Dummies has done the legwork for you... |  |  Computer Games as Educational and Management Tools: Uses and Approaches
Though once considered purely for their entertainment value, computer and online games have applications as learning tools in learning in a variety of different environments.
Computer Games as Educational and Management Tools: Uses and Approaches considers the many uses of games and simulations, focusing specifically on... |
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