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 Graph Algorithms and Applications 2 (No. 2)
This book contains Volumes 4 and 5 of the Journal of Graph Algorithms and Applications (JGAA). The first book of this series, Graph Algorithms and Applications 1, published in March 2002, contains Volumes 1-3 of JGAA.JGAA is a peer-reviewed scientific journal devoted to the publication of high-quality research papers on the analysis, design,... |  |  Torque 3D Game Development Cookbook
Over 80 practical recipes and hidden gems for getting the most out of the Torque 3D game engine
Overview
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Clear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its sub-systems.
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Explore essential topics such as graphics, sound, networking...
|  |  On the Way to Fun: An Emotion-Based Approach to Successful Game Design
How can video games be fun and immerse players in fantastic worlds where anything seems possible? How can they be so engaging to have become the main entertainment product for children and adults alike? In On the Way to Fun, the author proposes a possible answer to these questions by going back to the roots of gaming and showing how... |
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